Friday, February 20, 2015

Level 80 Red Equipment Guide

(Posted by Krishna - DolyGames Contributor)

Hey guys, months ago Chinese Wartune received the new Level 80 Red Equipment which gives huge Battle Rating but takes lot's of time to make.

Preview of Red Equipment:

Here is a preview of what the red equipment looks like for each class.

Knight Equipment:

Archer Equipment:

Mage Equipment:

Items required to make a red equipment piece:

  • 15 Million Gold to Synthesize per piece.
  • Class Level 8 (Dragon Sword Master, Dragon Bow Master, Dragon Soul Warlock)
  • Holy Cast Level 2 and Grade Level 2 per piece 
  • x300 Titan Stone 
  • x300 Steel Titan Fragment
  • Level 80 Piece enchanted max
Titan Stone :

Steel Titan Fragment:

You need x300 Titan Stone and Steel Titan Fragment per piece which can acquired in the "Narrendra Dungeon" which unlocks once you reach Class Level 8. After turning your piece into red, the enchants, refinement and sockets resets.





"Narrendra Dungeon"

Requirements:

  • Class Level 8
  • Each player at least 1 Million Battle Rating to pass the dungeon.
  • x8 Players (4 Per Team)

Rewards:

  • Titan Stones
  • Steel Titan Fragments
  • Gold 6 Million +
  • EXP 10 Million +
  • Vulcan Anvil (Required material for Red Equipment Holy Cast)
  • Vulcan Pliers (Required material for Red Equipment Holy Cast)
The total amount of Titan Stones and Steel Titan Fragments you get per day is random as the drops can be low or high. The lowest I got up to now is x10 Titan Stones/Steel Titan Fragments and highest x20ish

The Dungeon:

Once you reach Class level 8, you unlock this dungeon which is possibly the last dungeon in Chinese Wartune up to now. The reason why you need 700k to 1 Million Battle Rating players is because the dungeon monsters are hard themselves. This battle rating may sound crazy but the patch that comes before 4.0, will give you that good battle rating. Even me, a 350k Battle Rating could not get the slightest damage to the first monster. Unlike regular dungeons, this dungeon is divided into 4 maps which has it's own BOSSes and monsters. Up to eight players are allowed in the dungeon. The eight players will be divided evenly into two teams which will be explained below.

Map 1: Black Dust Mountains

Intro: In this map, there is a monster territory and BOSS territory. You have to clear all of the monsters in order to attack the BOSSes!

Monster: Each Monster has random buffs which can effect the players battle. Once all of the monsters are defeated, you can enter the BOSS territory.

BOSS: There are two BOSSes, one of the BOSS does physical damage while the other does magical damage. The BOSSes switch their battle team every 10 rounds. If one team dies, the team has to re-challenge the BOSS which kind of sucks since the BOSSes HP resets. Both of the BOSSes must be defeated in the same round, otherwise the BOSS that dies will respawn.

Map 2/Map 3: Tunnel of Remains

Intro: The two teams will each receive either the second or third map after clearing the first map. The second map is Ice Zone and the third map is Flame Zone.

Monster: In the Ice Zone, the monsters will cast a freezing effect on players during battle. In the Flame Zone, the monsters will cast a burning effect on players during battle (HP Decrease 25-50%).

BOSS: Before attacking the BOSS, both of the teams have to clear all of the monsters. There are two BOSSes, the Flame BOSS and the Ice BOSS but this time, the BOSSes do not switch teams since the teams are in different maps. The team that defeats a BOSS will receive a victory and will be taken out of the battle. The finished team will have to wait on the other team that is battling the BOSS before entering the next map.

Map 4: Ruined Hall

Intro: Both teams will have have a different respawn area and different monster territory.

Monster: The monsters in this dungeon are random meaning their could be monsters from Map 1 in this Map. Both teams must clear their monsters to arrive to the BOSS area.

BOSS: You know how the Dragon Invasion BOSS resets it's HP once all the players die? Same logic in this BOSS except that there are two teams attacking. If a player dies, he or she can respawn and continue attacking but if the entire team dies then it is not possible to fight the BOSS anymore and the victory will depend on the performance of the other team.

Credits: 7Road/Chinese Wartune

Holy Cast for Red Equipment:

Once you upgrade you equipment to red, you can go further in Holy Casting which is called Advanced Holy Casting. For the orange equipment, you can see that the holy casting is in orange while in the red equipment, it is red. If your Holy Cast level for orange equipment is low, once you switch to red equipment, you have to start from that level. The two items required for Holy Casting Red Equipment are Vulcan Pliers and Vulcan Anvils which can be obtained from the Narrendra Dungeon mainly which is a good thing since you can't get Vulcan Stove/Hammers from dungeons. You can get around 3-5 Vulcan Pliers/Anvil per day. Per Holy Cast it costs x3 Vulcan Anvil and x3 Vulcan Pliers.

Vulcan Anvil:

Vulcan Pliers:

Where else can I get Titan Stones/Fragments/Vulcan Pliers/Anvil?

Some of the other sources to get these items besides Narrendra is Titan War, Glory Shop, Mystery Shop and some small hot events like Group Purchase.

Class Wars Shop:

  • x1 Titan Stone for x10 Glory Crystals
  • x1 Steel Titan Fragment for x10 Glory Crystals
  • x1 Vulcan Pliers for x10 Glory Crystals
  • x1 Vulcan Anvil for x30 Glory Crystals

Titan Wars Shop:

  • x1 Titan Stone for x10 Titan Crystals
  • x1 Steel Titan Fragment for x10 Titan Crystals
  • x1 Vulcan Pliers for x10 Titan Crystals
  • x1 Vulcan Anvil for x30 Titan Crystals

Mystery Shop:

Titan Stones are the only thing I saw that was available in Mystery shop but others may/may not be there. One Titan Stones Pack costs 500 Balens/Bound Balens which has x100 Titan Stones.


Short Calculations:

  • 2,400 Titan Stones in total for all 8 Pieces.
  • 2,400 Steel Titan Fragments in total for all 8 Pieces.
  • 3,640,186,080 Gold to Enchant all 8 Pieces (Nearly 455 Million Gold per piece.) 
  • One month maximum to gather x300 Steel Titan Fragments and Titan Stones from Narrendra Dungeon. 
  • 16 Socketing Rods to unlock all sockets in all 8 Pieces of Equipment (2 Sockets are already open).
Here is an estimation of gold required to enchant red equipment per level. If the image is too small, click on the image for a larger resolution.


Refining your Level 80 Equipment:

To refine you Level 80 Red Equipment, you do not need any other special refinement crystals which means you can still use the Level 80-89 Refinement Crystals, so save them up.


Level 80 Archer Red Equipment Stats Per Piece:

Ruler of Supreme Hell Helmet:

PDEF: 542 (The Orange Equipment has 452 PDEF)
MDEF: 542 (The Orange Equipment has 452 MDEF)
Damage Dealt +500


Ruler of Supreme Hell Brooch:

HP: 2,140 (The Orange Equipment has 1,783 HP)
Damage Dealt +500


Ruler of Supreme Hell Armor:

PDEF: 674 (The Orange Equipment has 562 PDEF)
MDEF: 674 (The Orange Equipment has 562 MDEF)
Damage dealt +500

Ruler of Supreme Hell Crossbow:

PATK: 926 (The Orange Equipment has 772 PATK)
+10 bonus rage points following each action.


Destruction of Supreme Hell Ring:

HP: 1,237 (The Orange Equipment has 1,031 HP)
Chance to reduce rage consumption of a skill by 50%


Sanction of Supreme Hell Ring

HP: 1,237 (The Orange Equipment has 1,031 HP)
Ignores an enemy's 1,000 PDEF points.


Profound Ruler's Callousness Jewel:

PATK: 552 (The Orange Equipment has 460 PATK)
Crit damage received reduced by 10%, not applied when battling players.


Profound Ruler's Bloodlust Jewel:

PATK: 552 (The Orange Equipment has 460 PATK)
Ignores an enemy's 1,000 PDEF points.


Level 80 Mage Red Equipment Stats Per Piece:

Pontiff of the Transcendent Hat:

PDEF: 542 (The Orange Equipment has 452 PDEF)
MDEF: 542 (The Orange Equipment has 452 MDEF)
Damage Dealt +500

Pontiff of the Transcendent Abyss Soul Brooch:

HP: 2,140 (The Orange Equipment has 1,783 HP)
Damage Dealt +500


Pontiff of the Transcendent Abyss Soul Robe:

PDEF: 402 (The Orange Equipment has 335 PDEF)
MDEF: 958 (The Orange Equipment has 798 MDEF)
Damage dealt +500

Pontiff of the Transcendent Abyss Staff:

MATK: 926 (The Orange Equipment has 772 MATK)
+10 bonus rage points following each action.


Domination of the Transcendent Abyss Ring:

HP: 1,237 (The Orange Equipment has 1,031 HP)
Ignores an enemy's 1,000 PDEF points.

Darkness of the Transcendent Abyss Ring:

HP: 1,237 (The Orange Equipment has 1,031 HP)
Chance to reduce rage consumption of a skill by 50%


Transcendent Pontiff's Authority Jewel:

MATK: 552 (The Orange Equipment has 460 MATK)
Crit damage received reduced by 10%, not applied when battling players.

Transcendent Radiance Authority Jewel:

MATK: 552 (The Orange Equipment has 460 MATK)
Ignores an enemy's 1,000 PDEF points.


Level 80 Knight Red Equipment Stats Per Piece:

Extraordinary Holy King's Helmet:

PDEF: 542 (The Orange Equipment has 452 PDEF)
MDEF: 542 (The Orange Equipment has 452 MDEF)
Damage Dealt +500

Extraordinary Holy King's Soul Brooch:

HP: 2,140 (The Orange Equipment has 1,783 HP)
Damage Dealt +500


Extraordinary Holy King's Armor:

PDEF: 402 (The Orange Equipment has 335 PDEF)
MDEF: 958 (The Orange Equipment has 798 MDEF)
Damage dealt +500

Extraordinary Holy King's Sword:

PATK: 926 (The Orange Equipment has 772 PATK)
+10 bonus rage points following each action.



Extraordinary Holy Judgement Ring:

HP: 1,237 (The Orange Equipment has 1,031 HP)
Ignores an enemy's 1,000 PDEF points.



Extraordinary Holy Light Ring:

HP: 1,237 (The Orange Equipment has 1,031 HP)
Chance to reduce rage consumption of a skill by 50%



Extraordinary King's Arrogance Jewel:

PATK: 552 (The Orange Equipment has 460 PATK)
Crit damage received reduced by 10%, not applied when battling players.



Extraordinary King's Will Jewel


PATK: 552 (The Orange Equipment has 460 PATK)
Crit damage received reduced by 10%, not applied when battling players.



Conclusion:


The Level 80 Red Equipment is really awesome in terms of Stats. Although it will take months to craft the red equipment, what fun will it be to not have a goal in Wartune? Many people might complain how this is casher set which is sometimes true and false. True that cashers can complete the red equipment fast, cash to holy forge their marvelous red equipment which will probably happen but it is also false because with patience, you can get the same equipment after a period of time. As people say, "Patience is a Virtue". Hope you guys enjoyed this article and comment below or ask any questions on the red equipment.

Titan War Rewards, Titles, Mounts and Shop

(Posted by Krishna - DolyGames Contributor)

Hey guys, previously, Eliatan explained some info on Titan War and rumor has it that the preliminaries will start on the first Tuesday of March! Although the event is similar to Class Wars, the rewards are a simply different and better!

Titan War Titles:

Unlike Class Wars, there are three different titles which are rewarded to the top three titan war team winners. All of the titles are permanent.

Rank One:

Rank Two

Rank Three:

Titan War Mount:

Till now, the Class Wars Mount was the best mount (in my opinion) but it changes now. The Titan War mount looks awesome and not only that, it can fly! Unfortunately, the Titan War mount is not a permanent mount. The Titan War mount (Indigo Dragon) is awarded to the top three teams but the amount of days varies and in order to activate the Indigo Dragon Mount Card, you need the Frost Lynx activated.

  • 1st Ranked in Titan War receives: Indigo Dragon Mount lasting 25 days
  • 2nd Ranked in Titan War receives: Indigo Dragon Mount lasting 15 days
  • 3rd Ranked in Titan War receives: Indigo Dragon Mount lasting 10 days

Indigo Dragon Mount Animated and Stats:


Titan War Rewards Shop:

Chinese Wartune has more features than us so that means they have more items in the Titan War Shop but there are many things in there that we have already and there is a chance for us to have them in our version of Titan War.




The only things that might be in our version of Titan War will be:
  • Capricorn Mount for x3,000 Titan Crystals
  • Soul Seal for x50 Titan Crystals
  • Glint of Magic for x50 Titan Crystals
  • Magical Moonlight x50 Titan Crystals
  • Blessing of God x50 Titan Crystals
  • Empire Trucheon for x10 Titan Crystals
  • Honor Medal (Gives x500 Honor) for x100 Titan Crystals
  • Bead of Influence for x50 Titan Crystals

Capricorn Mount Preview:

Titan Crystal Ranking Rewards:

The Titan War is divided into the preliminaries and finals which gives Titan Crystals based of rankings and other rewards

Preliminaries Ranking Rewards:

  • Rank 1 receives x3,200 Titan Crystals
  • Rank 2 receives x3,000 Titan Crystals
  • Rank 3 receives x2,800 Titan Crystals
  • Rank 4-20 receives x2,600 Titan Crystals
  • Rank 21-40 receives x2,400 Titan Crystals
  • Rank 41-60 receives x2,200 Titan Crystals
  • Rank 61-84 receives x2,000 Titan Crystals 
  • Rank 85+ receives x1,999 and below Titan Crystals

Final Ranking Rewards:


In the finals, the top three receives the titles, and the Indigo Mount as I explained above. The Top Rank also receives a Worship Statue.

  • Rank 1 receives x5,000 Titan Crystals
  • Rank 2 receives x4,600 Titan Crystals
  • Rank 3 receives x4,200 Titan Crystals
  • Rank 4-5 receives x4,000 Titan Crystals
  • Rank 6-8 receives x3,800 Titan Crystals 
  • Rank 9-12 receives x3,600 Titan Crystals
  • Rank 13-16 receives x3,400 Titan Crystals 

Titan War "Worship":

 By clicking on the "Worship" button you get EXP and Gold. The amount depends on your level. The Worship Feature can be accessed by clicking this logo:

Then this will pull up:

Wagers:

The rules and applications are not different than Class Wars except that you wage on the team. 
Players who guess correctly will receive Titan Crystals from the prize pool (upper limit 20x and lower limit x1.5. Players who guess incorrectly will get back the same amount of Titan Crystals they wagered with Balens.

Special Rewards:

Credit: Eliatan's Article on Titan War Info: 
The team who ranks 1st on  on their server and who also ranks in the top 30 in all server rankings will obtain the following:
  • Fighting Phantom, lasting for 7 days.
  • Summon Treasure Thief, summonable Treasure Thief in the Guild Chamber, lasting for 7 days.
  • EXP Boost, enjoy a special EXP boost in all dungeons, lasting for 7 days.
The part I still don't get is about the Fighting Phantom Mount. There is no such mount rewarded or any other mount in Chinese Wartune and the "Fighting Phantom" is nowhere to be seen in stables. Guess we have to wait and see.

Hope you guys enjoyed this info on Titan War Rewards and comment below your opinion or just drop a comment.