Sunday, August 31, 2014

Making Tons more Gold Daru by Surviving World Boss

Hey guys, so let's talk about making a lot more income of gold and daru from our dear friend Mr. World Boss! ^^

World Boss Earning Milestones

There are some important milestones for earning more and more from WB and when you pass each one of these milestones your earnings skyrocket!
  1. (easy :P) The first time you can survive 1 hit  ... (oh the memories ^^)
  2. (soon after 1) The first time you can stand for 1 round in front of your troops.
  3. (many months later) The first time you can survive the WB ultimate attack (this is where I am now)
  4. (soon after 3 if you planned ahead) The first time you can survive 2 or more WB attacks
In this post I will focus on #3 and perhaps touch upon #4.

For some demonstration and explanation I made a video about this so I will put that at the bottom of this post if you like to see the video. Other than that let's look at some important factors:

Important Factors to Survive World Boss

In no particular order:

Health or HP

The most obvious and absolutely required element to have is a lot of health. How much exactly to survive the WB ultimate depends on other factors but I started surviving as of about 160,000 health.

If it is important for you to earn more gold and daru from the World Boss then you have the following decision to take: do you put all efforts to earn more at the expense of being weaker in dungeons and pvp? Why? Because for World Boss you will need simply a lot of health and you can boost this via health gems and health astral, which are not really top priority for all other events in the game.

For me, I have decided to, for example, remove some of my defensive gems and get health gems on every single item i have. I have also invested into a health astral, so for example today I could boost my health to 180,000 without potions (with academy).


Something people might not realize straight away is that the chance to Block is very important for surviving World Boss ultimate attacks. For example on my video you can see that when I block I receive roughly 35,000 x 4 damage and when I do not then 45,000 x 4 which is a 40,000 damage difference, which actually at present decides if I live or die.

For this, like for the HP above, you need to decide if you want to convert your gems to block. Today I was looking at different knights and I saw Block stats as different as 3500 up to 8000+ on most top knights, so you can clearly see that some people decide to go for it and others not. Those who have high defense and high health consequently have much lower defenses.

Stats from Titles

After the recent patch we can have additional stats from titles, so you can add up a bunch more stats by getting more titles done.

Here you see I have 3,000+ HP from my bonuses and I don't even have too many titles.

So go to the Title Info and check out the different titles you still have not done and pick the easiest and fastest ones to do to boost your stats higher. Some others like killing sylphs 1000 times may take longer time, but sooner or later you can get it done.

Skills and Runes

Another important aspect are the skills and runes.

For knights, who, as usual, have the short end of the stick, there are 3 skills that can help you with the only problem that these don't do any damage so you lose turn(s) when using them. When on borderline survival then a combination of both Apollo shield and Agoran shield might allow you to survive. This basically reduces damage by 40% and boosts your HP. For knights who have advanced their class then Apollo shield together with Mars' Will are better. And as you get stronger you can manage just with Mars' Will.

For archers your go to skills are Incendiary Shot to reduce damage by 30% as well as do damage, so you don't lose a turn and then you might need bloodthirsty strike to heal back up. As these 2 skills can be simply recast then theoretically archers are at the best position to survive WB indefinitely.

For mages your best friend will be the Guardian rune and for borderline cases you can also cast restoration on yourself to get the 15% damage reduction. Here you will be mostly limited by the rune, so 2 times mages can survive easy. Also Guardian rune can be activated without losing an attack turn with a well planned attack sequence. The only time mage may lose a turn is when casting restoration.


3 Astrals can help with surviving World Boss, they are:

Goddess Blessing: this directly reduces damage as a percentage so it is very reliable and useful to bring down that damage output from WB and help you survive. All people who want to survive need to upgrade this as a first priority.

Illusion: if you max this out and bless it as much as you can you will have a pretty good chance of avoiding 1 or more of WB's attacks making it much easier to survive. Everyone who wants to survive WB needs to max this astral as a second priority.

Brilliance: this helps to boost your health more giving you just a little bit extra chance to survive. This astral can greatly help especially those who are on the borderline. Upgrade as last priority, but especially helpful for knights as they get further HP bonuses.

World Boss Income

When doing just 1 round with the World Boss then naturally the income will be less than when you survive. My knight usually did about 170-200k on AFK mode at 150,000 BR and perhaps around 300k on a lucky manual sylph round with double attacks. Other stronger players, especially archers and mages, would earn a lot higher, while still on 1 round.

Moving on to surviving 1 ultimate attack your income nearly doubles to about 400k compared with average 250k. It will never be 2 times more I believe but you will certainly feel the difference. Also if you take into account the time difference it is definitely not 2 times more. You basically only gain 20 seconds when you survive the World Boss ultimate attack because that is the time you have to wait when you die.

Surviving more than 1 ultimate attack

Thanks to my friend GreyGandalf I can share with you his nice income when he survived 2 ultimate attacks. Here you see the screenshot - a whooping 1.2 million gold and daru:

and here are his stats and astrals for those that want to see:

World Boss Survival Video

And last, but no the least, my video where I survive the World Boss and talk about the steps and the various elements:

And this one is the video of Elia which was about doing double attacks but you can also see her making a nice 650k income per round.

Friday, August 29, 2014

Old-Fashioned Pack Drop Rates v1

Hey guys, this month we had a nice little box called the Old-Fashioned Pack and from this a bunch of people have been able to get nice items like Fashion Cores / Shards and Full Clothing Sets. So it might be interesting for many people to see what are the drop rates from this chest and for that I have prepared the following report (version 1) - check it out! :)

This time i was able to find another source for the drop rates so I put those below my report and you can see that they both give pretty similar results, except on the clothing pieces i'd say the mine is a bit too much due to lower sample size.

So what do we see from this Old-Fashioned chest?

We have pretty high %s for the 100,000 gold and the Fashion Core Shards and the Old Leather which add up to about 75-80%, which means that the vast majority of time you will be getting one of these items.

Then about 14-17% of the time, which is 1 or 2 from 10 boxes you will be getting either a Fashion Core or a Good Luck Charm which is quite nice I think for non-cashers especially.

And last, but not the least are the various clothing packs, which seem to have 1% each for dropping, making it about 4-5% if you put em all together, which is a pretty good chance, again, especially for non-cashers.

And remember guys, at any time, for any thing, feel free to email me data - if I can use it - I will.

Clothing Chest / Box Contents

Here are the items you get exactly in each of the clothing chests:

Exotic Chest

  • Exotic Star x1
  • Exotic Charm x1
  • Exotic Addict x1

Hallowed Chest

  • Halloween's Trick x1
  • Hallows Costume x1
  • Hallowed Hat x1

Evil Chest

  • Evil Dragon's Breath x1
  • Evil Dragon's Scale x1
  • Evil Dragon's Horn x1

Thanksgiving Chest

  • Plumed Helm x1
  • Thanksgiving Armor x1

And here is the exchange for the Old Leathers:

Old Leather x20 for Exotic Chest x1
Old Leather x20 for Hallowed Chest x1
Old Leather x20 for Evil Chest x1
Old Leather x12 for Thanksgiving Chest x1
Old Leather x1 for 80,000 Gold

Wednesday, August 27, 2014

Using 7-day Mounts to Raise Your Max Mount Training Level!

(Posted by Eliatan of the DolyGames Team)

Hey you guys, in my last Love Thy Mount event video, I made the new 7-day mount, the Mechanical Steed, and this increased the maximum level I could train my mount stats to. I wanted to see what happened to my stats when the steed expired and here are the results!

Top: With Mechanical Steed, Bottom: Without Mechanical Steed
Here it shows that my "Current Max Level" doesn't drop, so that whips that I put into it were not lost when the Mechanical Steed expired, but as expected, my stats did drop +50 without the mount. I'm quite pleased! This means I can use the other 7-day mounts to raise my maximum level and train with more whips, and then not losing the stats gained from the whips once the mount expires.

Now that I've established that little test, I synthesized 4 Mechanical Steed cards, and used them all so that I'll have the mount for about a month :)

Hope this helps clarify some things for people ^^

Monday, August 25, 2014

Challenge - How long can you remain serious?

Hey guys, a small break from Wartune :) many of you know I like to make people smile, so here is a video where YOU have a challenge NOT to laugh as long as possible!!! Look at the timer and post in the comments how many seconds were you able to keep a 100% serious face!! :)

So here we go: How long can you remain serious? :D

Friday, August 22, 2014

Vote to Choose Elia's Next Sylph Refinement!

(Posted by Eliatan of the DolyGames Team)

Alright you guys, after this month's God's Descent, I'll have enough materials to refine three sylphs! I don't really have a big preference as to which one comes next, since I'll probably still only use Aegis and Hercules anyway lol.

So, it's up to you guys: Amazon Queen, Apollo, or Iris?

(Pan isn't an option yet, because I don't have a purple one, but I will work on this eventually)

One vote per user, per social media outlet. Vote by commenting anywhere you see this post. I'll add up all the answers from the blog, Facebook, and Google+ and do a video about the one chosen soon!

Thursday, August 21, 2014

Love Thy Mount Event Video and the New Mechanical Steed!

(Posted by Eliatan of the DolyGames Team)

Hey you guys, had a nice Love Thy Mount event this month. I managed to train my mount almost 69,000 times! You can check out my video on the event below :)

➜ Wartune Guide - Love Thy Mount Event - 69k Whips Trained! 
(Don't know what's wrong with trying to embed these videos lately, but I haven't been able to, so it's linked instead)

Also, there's a new 7-day mount out, Mechanical Steed! Mechanical Steed gives +10 to your max attributes and only costs 125 Shadow Souls, so I was happy to make it and be able to put more of my whips into Intellect and Armor. Still, the vast majority of my whips went into Endurance this month. It's interesting to me to have so much HP now, since I've never prioritized the stat before. Whoops *sweatdrop* -__-'

Hope people didn't sell too many of those Shadow Souls -- you know who you are :P

Tuesday, August 19, 2014

God's Descent - Optimizing Attempts

(Posted by Eliatan of the DolyGames Team)

Disclaimer: I have no knowledge yet of when God's Descent will be held. We've only had it twice so far: once before and once after Class Wars; once on a weekend and once on weekdays. Do not take the blog post as some hint that God's Descent is coming tomorrow or anything of the sort. The only educated guess I'm taking is that it will be somewhere between the published date of this post and August 31, 2014.

Hey you guys, we're at the latter half of the month, so before the next God's Descent starts, I thought it would be helpful to talk about how to optimize the number of free attempts you get per boss.

First, the basic mechanics of God's Descent Boss consist of the following:
  • You begin attacking the Boss, and a 30 minute timer will start.
  • You must complete defeating the Boss within the timer, or purchase more using bound or regular balens. 
  • You are given one free attempt every 10 minutes right at about ##:#1 server time.
  • You can save up to 5 free attempts.
  • Additional attempts can be purchased with bound or regular balens.
My recommendation for when the bosses start getting very difficult for you is to do the following:
  1. Collect a full 5 attempts.
  2. Start attacking the Boss between 00:07-8 (or any ##:#7-8) -- this means your non-balening time with the Boss will end at 00:37-8.
  3. Freely use your attempts to bring down the Boss's HP.
  4. You will receive additional attempts at 00:11, 00:21, and 00:31.
  5. This ensures that you'll not only get 3 additional free attempts, but that you'll also have time to use the last one.
I hope this helps! God's Descent is a "pre-cashing" event, where people who cash more and have higher BR don't have to spend as much to do well in the event. I recommend going as far as you can using this technique, or at least not spending more than a few dollars. The rewards for individual Boss kills are not worth dropping big money on, and even the rank rewards for the end of the events are not good enough to justify spending a lot at this event. 

You can check out some of my God's Descent action from last month in the following vids :)

The Early Bosses
I was super groggy and didn't do commentary here, that's why it's on my personal channel

A Couple of the Later Bosses
Here I show beating some of the levels where it got really tough for me and I had to use well over 5 free attempts.

Have fun, test your toon's PvE progress, and play smart!