Hey guys, as you know, usually everyone has 20, 30, 40 or 50 guild tree energizes during the 15 minutes of "community experience gain" :P but I was pretty surprised to find out today that over in Russia on their Wartune servers people are such hard core gamers that they have energize counts well above us in Europe.
Below you will see a screenshot of 121 Guild Tree Energizes! Which means 121 accounts online and energizing the guild tree in their Wartune! And they told me that they will try to break their record and pass 130 or 140 guild tree energizes and send me an updated screenshot! * Wow! *
With 5 x exp buff during the event they are cranking out 169k experience per tick, which is phenomenal! The ticks come every 15 seconds in case you didn't know, so you get 4 ticks per minute for 15 minutes. That's 60 ticks per day per event which makes it more than 10 million experience just from the guild tree!!!
See picture below, the text there is Russian, I made the arrow to point to the 121 energizes. Russian Wartune players are mad gamers! :) Thanks to Rampage515 for sharing the info.
EDIT: update: i got a new screenshot - they managed to reach 137! :)
Friday, December 20, 2013
Sunday, December 15, 2013
Sylph's Future Updates and Strategies
Hey guys, thanks to Michael L. for pointing me to this information, here I share with you a very detailed post by GenevaYuki from the Undead Rose forum news on the future updates, skills / spells, transformations of sylphs with full detail which we did not have before! So thanks again Michael and GenevaYuki and let's jump right into that juicy bit of info:
Please note G.Y. has done her best and there could be some mistakes in translation or whatever, but this is already very good.
(If you like this please click Google+ or share on Facebook, inside the Wartune game, on your guild websites/forums, etc)
Active:
Active:
Active:
Active:
Condition for Transformation:
Level 70 Sylph
Purple or Orange Grade
You need to collect Constitutional items like "Sand of the Stars", "Tears of the Stars" and "Flaming/Ice/Wind/Earth/Light/Dark Stars" from a New Sylph MP Dungeon called the Road to the Sky.
You can fight them 10 times a day with your Sylph 1 v 1 they will get Experience and these certain items for them to upgrade when they're Level 70.
After you evolve them you can pay Balens to keep all the Skills you've learned (because they are upgraded and attributes may be different when they transform) and Speculums you've put into the Sylph. If you do not pay Balens only 20% of the Speculums will transfer towards your new Evolved Sylph and selected Skills will be transferred over.
Also during this update you can pay Balens to replace skills you selectively and currently possess (unlike right now it removes one randomly of your choice).

So that's it boys and girls, a great guide prepared by GenevaYuki and like I said it might not be 100% complete or perfect but nevertheless it is very good and for everyone out there in the Wartune world should be quite interesting to read and perhaps even prepare for the future (for example perhaps we should keep all our sepulcrums instead of using them so to avoid the balen payment during transformation - just a thought).
So put down in the comments what you think and if you think this is a good development for Wartune or not. I think its fun :)
Please note G.Y. has done her best and there could be some mistakes in translation or whatever, but this is already very good.
(If you like this please click Google+ or share on Facebook, inside the Wartune game, on your guild websites/forums, etc)
Pan's (Wind) Transformation -> Medusa
Pan
Passive:- Breathe Shield: 35% Chance to Reduce Damage by 10%
- Spirit of the Wind: When you inflict Critical to an Enemy their Block is Reduced by 10%
- Master of the Wind: When you're hit by a Critical attack you will have 10% more dodge (1 damage).
- Gust Strike: 136%+180 Physical Damage to a single front row enemy.
- Breeze Blade: 150%+100 Physical Wind Damage to a Single Back Row Target. This skill has +10% chance to Critical Strike.
- Airy Guardian: Max HP and current HP is increased by 30% for 3 turns. After it's finished, Max HP returns to it's original value.
- Wind's Grace: 145%+200 Physical Wind damage to 2~4 enemies. Enemy defenses are reduced by 50 points for 3 rounds.
- Aquilon's Lament: 210%+270 Physical Wind Damage to an enemy with the lowest health.
- Delphic: Apocalyptic Hurricane: 314%+350 Physical Wind Damage to all enemies.
- Aquilon's Blessing: Reduce Damage taken by 40% for three rounds. Cannot be dispelled.
Medusa
Passive:- Swift of the Wind: Every time you are attacked, your Critical Chance is increased by 5% stacks up to 5 times (25%) and lasts for 2 turns.
- Blessing of the Wind: Consume 500 Awakening Points, increase all allies damage dealt by 30% for 3 rounds.
- Wind Wall: All allies in your party gains a Deflection Shield that reflect 20% of the damage dealt, lasts 2 turns.
- Steal: 280%+180 Physical Wind Damage to all enemies. Steals 500 Awakening Points from the enemy team and restores 500 Awakening Points to your allies.
Iris's (Water) Transformation -> Triton
Iris
Passive:- Ocean Mirror: Healing Effects +5%
- Spirit Well: The target of Warm Spring has damage reduce by 5% for 3 turns
- Master of Water: Acheron Wave has a chance to bind target for a turn.
- Deluge Strike: Deal 165%+180 Magical Water Damage to a single target.
- Ice Armor: Cleanses Debuffed Allies (Purification, Cleanses all Debuffs)
- Warm Spring: Heals 85%+300 Magic Damage to a team mate with the lowest HP.
- Rain Dance: Restores 133%+500 HP to all team mates.
- Tsunami: Deals 145%+156 Magical Water damage to all enemies. Removes debuff from an ally with the lowest HP.
- Delphic: Acheron Wave: 280%+350 Magical Water damage to all Enemies.
- Neptune's Blessing: Healing Effects increased by 20% for 3 turns.
Triton
Passive:- Wellspring of Waters: Reduce the amount of Awakening Points used when in Sylph Mode allowing you to stay in Sylph Mode longer than usual.
- Hypothermia: Consumes 500 Awakening Points, gives a team mate with the lowest HP the invulnerability for 2 turns.
- Icicle Arrows: 300%+180 Magical Water Damage to the enemy with the Lowest HP percentage.
- Acheron's Shield: Gives all allies in the front row a shield that absorbs 30% of your HP.
Amazon Queen's (Fire) Transformation -> Kerrberus
No info yetEve's (Lightning) Transformation -> Hercules
Eve
Passive:- Plasma Accumulator: Every time you attack, your damage will be increased by 5%, can stack up to 10 times (50%), lasts 2 turns.
- Plasma Field: A small chance that your target will not get a "Critical" next turn.
- Electronic Mine Field: When you take damage there is a 10% chance that your next attack will have 15% more Critical Chance.
- Thunder Goddess' Blessing: Consume 500 Awakening Points, Increase your Critical Chance and Critical Damage by 10% for 3 turns.
- Delphic: Thunder Dome: Consume 500 Awakening Points, 470%+515 Magical Lightning Damage to 1~2 enemies.
- Electric Shock: 185%+200 Magical Lightning Damage to a random enemy, the row of the selected enemy will receive 50% of that damage.
- Thunder God's Punishment: 225%+250 Magical Lightning to the enemy back row, has an 80% chance to cause a random target inability to use Skills (Effects Bosses but Doesn't Effect Sylph Skills), lasts 2 turns.
- Lightning Blast: 150%+100 Magical Lightning Damage to a random target, increase self's Floating Damage by 20%, lasts 2 rounds.
- Lightning Strike: 165%+120 Magical Lightning damage to front row enemies.
Hercules:
No info yet.Apollo's (Light) Transformation -> Athena
Apollo
Passive:- Illumination: Healing Spells are 5% more effective on yourself.
- Master of Light: Deals 5% more damage.
- Radiant Soul: 10% chance of manifesting a shield which absorbs 3% Max HP worth of damage for one turn.
Active:
- Shining Strike: 148%+180 Magical Light Damage to a Single Front Row target.
- Beam Sword: 130%+200 Magical Light Damage to 1-2 enemies. Targets with Higher HP takes higher damage.
- Light Arrows: 135%+257 Magical Light Damage to 2-4 enemies. Targets with Higher HP takes higher damage.
- Heavenly Body: Increase your MDEF/PDEF by 10% for 3 turns.
- Ray: 160%+256 Magical Light Damage to all Enemies, restores 2% of your MAX HP.
- Delphic: Sword of Judgement: 340%+300 Magical Light Damage to all enemies.
- Helio's Blessing: Heals yourself for 20% of your MAX HP.
Athena
Passive:- Guardian of Light: When you are attacked, reduce the damage taken by 5% for 2 turns, maximum of 5 stacks.
Active:
- Shield of the Goddess: Reduce 500 Awakening Points, All Allies gain a Shield that Absorbs 30% of your MAX HP and reduce damage by 5% for 3 turns.
- Blinding Light: One Random Target, deals 360%+300 Magical Light Damage.
- Radiant Reflection: Deals 290%+350 Magical Light Damage to all enemies. Reflect 40% of the damage dealt to you up to 40,000 damage for the next 2 turns.
Hades' (Dark) Transformation -> Aegis
Hades
Passive:- Frenzy: Every 10% of your Max HP is missing, you will deal 3% more damage to the enemy.
- Curse of Darkness: Every turn there is 10% chance to inflict "Chaos" to one of you enemy, causing them to attack their allies.
- Shield of Dark Light: Reduce Critical Damage taken by 5%.
Active:
- Shadow Strike: 170%+125 Physical Damage to one random enemy in the front row.
- Delphic: Endless Devouring Consumes 500 Awakening Points, 310%+295 Physical Dark Damage to all Enemies, has a 50% chance to cause 2~4 enemies to lose 2% of their Max HP for 5 turns. (Cannot be purged)
- Wicked Corrosion: Reduces HP by 76% of Physical Damage for 3 turns.
- Dispel: Dispels 2 Positive Buffs for all enemies.
- Soul Drain: 215%+180 Physical Dark Damage to one enemy in the front row. Heal yourself for 60% of the damage dealt to the enemy.
- Cryptic Gaze: 230%+200 Physical Dark Damage to one random enemy. Causes the enemy player to reduce their Healing Abilities by 50%, lasts 3 turns.
- Devil's Blessing: Consumes 500 Awakening Points, increase damage dealt to enemies by 30%, for 3 turns. However for 3 turns you take 10% more damage from enemies.
Aegis
Passive:- Spell Absorption: Every turn when you attack an enemy, you steal 40 of their Awakening Points and increase your Awakening Point by 40.
Active:
- Enhanced Curse: 160%+110 Physical Dark Damage to all enemies. All enemies attack is reduced by 30% for 3 turns.
- Plague Spreading Sword: 250%+300 Physical Dark damage to a Random Target. There's a 50% chance to reduce the enemy's HP by 30% for 3 rounds. (DOES NOT WORK ON BOSSES)
- Trial of Darkness: Consumes 500 Awakening Points, Heal yourself for 15% of your Max HP, reduce enemies Casting Speed by 50% for 3 turns.
Condition for Transformation:
Level 70 Sylph
Purple or Orange Grade
You need to collect Constitutional items like "Sand of the Stars", "Tears of the Stars" and "Flaming/Ice/Wind/Earth/Light/Dark Stars" from a New Sylph MP Dungeon called the Road to the Sky.
You can fight them 10 times a day with your Sylph 1 v 1 they will get Experience and these certain items for them to upgrade when they're Level 70.
After you evolve them you can pay Balens to keep all the Skills you've learned (because they are upgraded and attributes may be different when they transform) and Speculums you've put into the Sylph. If you do not pay Balens only 20% of the Speculums will transfer towards your new Evolved Sylph and selected Skills will be transferred over.
Also during this update you can pay Balens to replace skills you selectively and currently possess (unlike right now it removes one randomly of your choice).

So that's it boys and girls, a great guide prepared by GenevaYuki and like I said it might not be 100% complete or perfect but nevertheless it is very good and for everyone out there in the Wartune world should be quite interesting to read and perhaps even prepare for the future (for example perhaps we should keep all our sepulcrums instead of using them so to avoid the balen payment during transformation - just a thought).
So put down in the comments what you think and if you think this is a good development for Wartune or not. I think its fun :)
Friday, December 13, 2013
Thank you Benj for VIP! :)
Hey guys, sharing some good news! I got now VIP for 3 months! So a big thank you to Benj. for his gift (i made the thank you poster below :P) and it's great to know that people enjoy my videos as well as my blog and want to say thank you to me each in his or her own way, which is wonderful - thanks for that!
By the way I am keeping his name short so that people don't harass him :)
So the lesson to learn from this is especially for my younger visiters: do your best to create or share or spread smiles, joy or happiness to people and good things will happen to you too :)
Thanks Benj.! :)
By the way I am keeping his name short so that people don't harass him :)
So the lesson to learn from this is especially for my younger visiters: do your best to create or share or spread smiles, joy or happiness to people and good things will happen to you too :)
Thanks Benj.! :)
Wednesday, December 11, 2013
NEW MINI-GAMES IN WARTUNE
(~Posted by Jack~)
Hey guys, this is Jack again this time i am posting about two new games coming in Wartune.
~ First one is a Fishing game , showed in this pic here >
This game really helpful in collecting stuffs like crypt tokens, insignas, REFINEMENT LOCKS , fashions shards , bounty scrolls and mainly VIP CARDS .
~Second is a Jewel-Hunt game given in this one >
Hey guys, this is Jack again this time i am posting about two new games coming in Wartune.
~ First one is a Fishing game , showed in this pic here >
This game really helpful in collecting stuffs like crypt tokens, insignas, REFINEMENT LOCKS , fashions shards , bounty scrolls and mainly VIP CARDS .
~Second is a Jewel-Hunt game given in this one >
This one is helpful in collecting gems, rune stones, mount training whips, FATE STONES, SOUL CRYSTALS, REFINEMENT LOCKS, etc.
~~ So be prepared for some Fishing and Jewel hunting guys :) . ~~
Tuesday, December 10, 2013
4,202 USD to go from White sylph to Orange
Hey guys, how about a sylph in Europe which is stronger than 90% of people in Wartune? :)
Check out this picture posted by winlord in the forum of Pipster and his Junior 50k bomb in his little pocket ^^
And just for fun let's see how much it might cost :P
I have done a calculation in the table below - check it out, I get:
Check out this picture posted by winlord in the forum of Pipster and his Junior 50k bomb in his little pocket ^^
And just for fun let's see how much it might cost :P
I have done a calculation in the table below - check it out, I get:
4,202 USD to go from White sylph to Orange
Pipster Orange 50k BR Sylph
Labels:
Achievement,
orange,
sylph,
sylph cost,
upgrades,
Wartune
Monday, December 9, 2013
12,000 Soul Crystals 10 million Gold 1 Apollo or 560 Mahras
Hey guys, so I got a wonderful sylph achievement here which I am sharing with you both for fun and knowledge. Some of you know I have been hoarding a lot of items for a long time and some of these are soul crystals of which I had gathered up ~12,000 and I kept on waiting and waiting until we got again an unlimited soul engraving event, which we just did! There we had a choice to buy a blue apollo sylph for 480 uplifting souls or 35 mahras for 30 souls, which means 560 mahras for the same price as the apollo.
Now I put up the question also on the forums where the poll results were 44.44% voting for 3 star blue iris; 33.33% voting for 1 star blue apollo and 22.22% voting to keep the soul crystals for future events. In total 18 people voted which is not huge but still is good. And there was also a good discussion for 2 pages about it which was directed at future upcoming light and dark sylphs. Still coming up with a consensus that Iris is really good for knights.
Also in my guild we had a good discussion and actually it was a very difficult choice to make, to take a 1 star blue apollo sylph or a 3 star blue iris (for me, a knight). There was no clear conclusion about it, everyone had good points.
Below you will find my video about the whole thing, so check it out, but otherwise I am also putting below the video pictures and info.
And in case you don't know here is the info on upgrading sylphs:
Now I put up the question also on the forums where the poll results were 44.44% voting for 3 star blue iris; 33.33% voting for 1 star blue apollo and 22.22% voting to keep the soul crystals for future events. In total 18 people voted which is not huge but still is good. And there was also a good discussion for 2 pages about it which was directed at future upcoming light and dark sylphs. Still coming up with a consensus that Iris is really good for knights.
Also in my guild we had a good discussion and actually it was a very difficult choice to make, to take a 1 star blue apollo sylph or a 3 star blue iris (for me, a knight). There was no clear conclusion about it, everyone had good points.
Below you will find my video about the whole thing, so check it out, but otherwise I am also putting below the video pictures and info.
And in case you don't know here is the info on upgrading sylphs:
- You need 10 Points to upgrade a Common Sylph to 2 Stars, 20 to 3 stars, 30 to 4 stars, 40 to 5 stars and 50 to upgrade Rarity.
- You need 100 Points to upgrade a Uncommon Sylph to 2 stars, 200 to 3 stars, 300 to 4 stars, 400 to 5 stars and 500 to upgrade Rarity.
- You need 1000 Points to upgrade a Rare Sylph to 2 stars, 2000 to 3 stars, 3000 to 4 stars, 4000 to 5 stars and 5000 to upgrade Rarity.
- You need 15000 Points to upgrade an Epic Sylph to 2 stars, 20000 to 3 stars, 25000 to 4 stars, 30000 to 5 stars and 35000 to upgrade Rarity.
Sylph Resistances versus various damage types:
Thanks to Wartune Wiki for this data.
Transformation of my Iris:
New Tactic for Archers for World Boss
~Posted By Jack~
Hey guys my name is Jack and I'm new in here, and I m a player from Miniclip S5
~A level 68 archer rank 5 in my server . I have patk about 24k and about 3.8k critical .
"This my first post and I am posting on how to earn more in wb with sylph , this post is for archers because of their 5 damage increasing buffs."
1. In wb at first play with ur character to get sylph awakening bar on full ,
2. Then on the next turn can hit 3 shots then rune then delphic I will suggest to use multishot, arrow strike then again multishot,(only if u have level 40 ,50 or 60 gear ,or else use arrowstrike three times then multishot ) then I get increased damage buff to 5 then rage rune and then Delphic .
3. While hitting delphic be ready after 3 to 4 secs click the Sylph awakening then and press button or which ever button u have ur sylph's best attack on, so u can turn to sylph and hit immediately then wait till dephic CD of sylph and press sylph-delphic button.
4. Continue like this in WB then u can get alot more gold and daru than your normal ranges of gold and daru, ya it also depends on critical sometimes we get very less crit on WB >_<
>Note: u have to extremely fast and hit sylph delphic before WB's final hit .
I did some other combinations with sylph but this one is better if u follow the rule and be fast . ^.^
~When I did one round sylph and one round char I got like 80k to 100k gold and daru per turn,
~When I did char and sylph both at the same time then I got about 85k to 105k gold and daru per turn ,
~But on this combination I get average of two turns I get about 95k to 110k gold and daru ( 80 to 90 k + 110k to 130k divided by 2 = 95k to 110k gold and daru in two turns ) .
Bye guys hope u all liked my post and i was helpful to you .
Share our posts With Your friends if you like them ~~~~~~~~~
Hey guys my name is Jack and I'm new in here, and I m a player from Miniclip S5
~A level 68 archer rank 5 in my server . I have patk about 24k and about 3.8k critical .
"This my first post and I am posting on how to earn more in wb with sylph , this post is for archers because of their 5 damage increasing buffs."
1. In wb at first play with ur character to get sylph awakening bar on full ,
2. Then on the next turn can hit 3 shots then rune then delphic I will suggest to use multishot, arrow strike then again multishot,(only if u have level 40 ,50 or 60 gear ,or else use arrowstrike three times then multishot ) then I get increased damage buff to 5 then rage rune and then Delphic .
3. While hitting delphic be ready after 3 to 4 secs click the Sylph awakening then and press button or which ever button u have ur sylph's best attack on, so u can turn to sylph and hit immediately then wait till dephic CD of sylph and press sylph-delphic button.
4. Continue like this in WB then u can get alot more gold and daru than your normal ranges of gold and daru, ya it also depends on critical sometimes we get very less crit on WB >_<
>Note: u have to extremely fast and hit sylph delphic before WB's final hit .
I did some other combinations with sylph but this one is better if u follow the rule and be fast . ^.^
~When I did one round sylph and one round char I got like 80k to 100k gold and daru per turn,
~When I did char and sylph both at the same time then I got about 85k to 105k gold and daru per turn ,
~But on this combination I get average of two turns I get about 95k to 110k gold and daru ( 80 to 90 k + 110k to 130k divided by 2 = 95k to 110k gold and daru in two turns ) .
Bye guys hope u all liked my post and i was helpful to you .
Share our posts With Your friends if you like them ~~~~~~~~~
Here is a Pic Of My 1st Rank In WB ,
Sunday, December 8, 2013
Madness 325k BR Wartune Player
Hey guys, some mad Wartune info below on a crazy high BR of 324,737 player with all sorts of statistics maxed out or near maxed out. This is really nutz and you can imagine only the sorts of money that has gone into this player. Certainly it is well above 100,000 USD. People who spent that sort of money are called "Whales" by the industry and they are absolutely precious to the game companies as they make huge profits from such players.
Also all regular players should, in a way, be thankful to such players because we all can enjoy games like Wartune because of the profits these guys generate to the companies.
But check out the stats below:
- 325k BR
- Maxed or near maxed statistics
- Level 9 and level 10 Astrals
- +220% bonus to the gems through soul engraving
- Mount stats all 4,000
- Full level 80 legend set
- and much more
Tuesday, December 3, 2013
Big Changes From China
(Posted by Fancypants)
Hey guys! Fancypants here with some more news from overseas. I recently logged on to the Chinese servers, and I didn't know what to think. So many things have changed. I haven't really explored very much, so I will just show you some screenshots, and possibly some comments added in as well.
First up is the city, both Cloud City and your own town.
Hey guys! Fancypants here with some more news from overseas. I recently logged on to the Chinese servers, and I didn't know what to think. So many things have changed. I haven't really explored very much, so I will just show you some screenshots, and possibly some comments added in as well.
First up is the city, both Cloud City and your own town.
The center of Cloud City changed, now with people for various stuff such as tanks, alter of enoblement, and others I have no clue what they are. You can see that the bounty board is up in the top right of my screen now, with the wedding carriage just right of that. There is a path leading up to some people just above me. And if you looked close enough, apparently mounts are given at lvl 36 now! (Could be lvl 35, I am not sure) Also, another funfact, if you look in the top left, the mage picture changed, no others (from my knowledge) have changed though.
Next, are the astrals
You now have 10 astral slots to fill instead of 8. The first 8 are unlocked by level still, while the other two are unlocked by other means that I am unaware of. (And yes, it is just a coincidence that my astral value happens to be 666)
There are also two new, i guess you would call them super astrals, that cost 45k star points rather than 15k like normal red. (They are also available in orange for 30k star points each) There affects, I am guessing, are patk and pdef in one, and the same for mages. Not sure which is which though.
The next thing I noticed was that the loading symbol and loading screen are different, with a different name that I wish I could read. They got rid of hitting anything on the loading screen too:(
Next are some new things that I have no idea what they are, but I wanted to show you guys. Maybe one of you can translate:) But first, I am getting all these pics from one mage. The strongest player on the Chinese servers, so I wanted to show you him and give him credit for these pictures.
First off, there is one thing I was able to interpret. Soul engraving goes beyond lvl 80 and +200% now.(And the crystal turns purple:D) Not sure how you achieve these special levels, but it must be pretty hard.
Now onto the other pictures. Like I said, I don't know what these are, nor what level they unlock on. So don't ask.
That is all I have for now. I probably missed some things due to level restriction and language barrier though. There are several new mounts I have never seen before, but I didn't want to give you multiple black and white picture with a big lock in the middle of it. That is all I have for now, can't wait for this update to see what these things actually are:)
Guardians Delphic Overkill Strategy
Hey guys, there is a cool rotation or sequence you can do in Wartune which will increase your damage or efficiency either when you solo or when you do stuff in a party like spire. It works best for long duration fights, so for soloing examples can be catacombs, necropolis or whatever boss fight.
First off, thanks to the kabam s6 guardians guild's member Herculies for pushing me to post about this and so the name of this tactic or strategy is Guardians Delphic Overkill sequence.
I have also made a video about it so if you don't feel like reading you can watch it just below here, otherwise what you basically do is you fight as usual until you have approximately full rage and awakening which is like your starting point for this strategy.
No matter what class you are, you initiate your strongest attack which drains your rage. The moment your avatar moves to make the attack you can already initiate the sylph awakening so that it starts straight away.
You are now sylph, you hit a regular attack first and after that you hit your sylphs strongest attack, so delphic acheron wave for Iris for example. Like 2-3 seconds after you press that you can already click to cancel your sylph mode and what should happen is that you should do the attack and almost immediately transform back into regular form.
You then gather rage and restart the whole sequence. For knights this works best if you have both delphics equipped so that you don't have to wait for the delphic CD.
So there you go, a cool attack sequence to maximize your damage - the Wartune Guardians Delphic Overkill sequence.
First off, thanks to the kabam s6 guardians guild's member Herculies for pushing me to post about this and so the name of this tactic or strategy is Guardians Delphic Overkill sequence.
I have also made a video about it so if you don't feel like reading you can watch it just below here, otherwise what you basically do is you fight as usual until you have approximately full rage and awakening which is like your starting point for this strategy.
No matter what class you are, you initiate your strongest attack which drains your rage. The moment your avatar moves to make the attack you can already initiate the sylph awakening so that it starts straight away.
You are now sylph, you hit a regular attack first and after that you hit your sylphs strongest attack, so delphic acheron wave for Iris for example. Like 2-3 seconds after you press that you can already click to cancel your sylph mode and what should happen is that you should do the attack and almost immediately transform back into regular form.
You then gather rage and restart the whole sequence. For knights this works best if you have both delphics equipped so that you don't have to wait for the delphic CD.
So there you go, a cool attack sequence to maximize your damage - the Wartune Guardians Delphic Overkill sequence.
Monday, December 2, 2013
Chinese wartune players... HAVE BEATEN SPIRE
(Posted by GandalfGrey)
Title says it all, found this amazing video wanted to share. These players are so strong it is amazing.
Grab some popcorn, and enjoy!!!
These people must have spent so much money on the game!!! Wow, still amazing. I can't wait for the day until people on the English servers can beat spire!
Title says it all, found this amazing video wanted to share. These players are so strong it is amazing.
Grab some popcorn, and enjoy!!!
These people must have spent so much money on the game!!! Wow, still amazing. I can't wait for the day until people on the English servers can beat spire!
Sunday, December 1, 2013
Prepare Your Wedding Rings! ^^
Hey guys, it seems weddings will be coming to Wartune, so if you have your sweet heart lined up and if you have been dreaming to get married but were not able to, well, soon you can, haha! :)
(Thanks Erick for pics, I'll post more later)
So check out below 2 pictures: (1) is the wedding chariot together with images of the priest as well as the gift box and rings (remember these are China prices, ours will probably be higher) and (2) the wedding clothing in Wartune :)
EDIT: got some feedback from r2gamer that for Europe gift box price is around 400 balens and rings of around 800 balens.
(Thanks Erick for pics, I'll post more later)
So check out below 2 pictures: (1) is the wedding chariot together with images of the priest as well as the gift box and rings (remember these are China prices, ours will probably be higher) and (2) the wedding clothing in Wartune :)
EDIT: got some feedback from r2gamer that for Europe gift box price is around 400 balens and rings of around 800 balens.
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