Thursday, January 9, 2014

Astral Guide for any class

Posted by iamop

Hey there! This is my first guide on COSMOS' blog. In this guide, I will go over the basics of astrals, and which ones to use for your class.

What the hell are these astrals?

Astrals are "add-ons" to your character that enhance its stats and provide a variety of ways to play Wartune.

Where do I acquire said astral?

You can acquire astrals in the astro icon on the bottom of your screen, and looks like a little circle.

 After you click the icon, you get this screen. Click on the glowing planet to receive an astral.
 After you click the astral, the next one may unlock. It will keep on going if you are lucky, The higher the astral level, the rarer the astrals may be.

 OK, I got them astrals, now what?

You can equip astrals by double-clicking them in the astral screen

 What do I do after I get my astrals?

After you receive your wanted astral, you need to level it up. There are two ways to do this. One way is to keep using your star points to buy Energine, which gives 500 EXP. However, another way, and a better way, is to use every single astral you find and synthesize it into one astral. You then collect that astral and feed it to the one you want to level up.

 

Wait, what kind of astrals are there?

There are a variety of astrals, each with its own function.


Misfortune

This is a astral that has no use; it's sellable for 1000 gold

Green Astrals

These are sellable for 3600 gold and can be used for 10 EXP for another astral.
Name Description
Brutality PATK +72/level
Mysticality MATK +72/level
Fortitude PDEF +72/level
Willpower MDEF +72/level
Sniper's Edge Critical +72/level
Enshieldment Block +72/level
Brilliance HP +200/level

Blue Astrals

These are sellable for 6000 gold or used for 30 EXP.
Name Description
Enhanced Force PATK +108/level
Enhanced Mysticality MATK +108/level
Enhanced Fortitude PDEF +108/level
Enhanced Willpower MDEF +108/level
Enhanced Sniper's Edge Critical +108/level
Enhanced Enshieldment Block +108/level
Enhanced Brilliance HP+300/level
Charm Charisma +18/level
Pristine Goddess Blessing Reduce all damage values 10/level
Blessed Health 10% chance to gain 100 HP/level when attacking

Purple Astrals

These are sellable for 8400 gold or used for 50 EXP.
Name Description
Refined Force PATK +144/level
Refined Mysticality MATK +144/level
Refined Fortitude PDEF +144/level
Refined Willpower MDEF +144/level
Refined Sniper's Edge Critical +144/level
Refined Enshieldment Block +144/level
Refined Brilliance HP +400/level
Refined Charm Charisma +24/level
Will Destroyer Crit is disabled; DMG +2%/level
Ruthlessness Floating damage expands by 3%/level
Determination Crit base damage increased by 3%/level
Deflection 10% chance to reflect 5%/level of damage received
Goddess Blessing Reduce all damage by 2%/level
Aegis Reduce all damage values 20/level
Illusion Increases chance of dodging damage by 1%/level
Guardian Angel Chance of receiving critical reduced by 3%/level
Regeneration Regain HP equivalent to 5%/level of damage dealt, 10% trigger rate
Enhanced Blessed Health 10% chance to gain 200 HP/level when attacking

Orange Astrals

These are sellable for 10800 gold, or used for 70 EXP. If you get one of these, everyone in the server will get a system message to everyone online.
Name Description
Pristine Force PATK +216/level
Pristine Mysticality MATK +216/level
Pristine Fortitude PDEF +216/level
Pristine Willpower MDEF +216/level
Pristine Sniper's Edge Critical +216/level
Pristine Enshieldment Block +216/level
Pristine Brilliance HP +500/level
Pristine Charm Charisma +36/level
Enhanced Will Destroyer Disables crit damage when attacking, but damage is increased by 5%/level
Enhanced Ruthlessness Floating damage expands by 7%/level
Enhanced Determination Crit base damage increased by 5%/level
Enhanced Deflection 10% chance to reflect 10%/level of damage received
Refined Goddess Blessing Reduce all damage by 3%/level
Aegis Major Reduce all damage values by 40/level
Enhanced Illusion Increases chance of dodging damage by 2%/level
Enhanced Guardian Angel Chance of receiving crit damage reduced by 5%/level
Enhanced Regeneration Regain HP equivalent to 10%/level of damage dealt, 10% trigger rate, max. 5,000 HP
Refined Blessed Health 10% chance to gain 400 HP/level when attacking

Red Astrals

These astrals are the rarest and the strongest. Everyone online will receive a system message congratulating you.
Name Description
Energine This astral is worth 500 EXP
Holy Force PATK +288/level
Holy Mysticality MATK +288/level
Holy Fortitude PDEF +288/level
Holy Willpower MDEF +288/level
Holy Sniper's Edge Critical +288/level
Holy Enshieldment Block +288/level
Holy Brilliance HP +750/level
Holy Charm Charisma +48/level

^TL;DR XD

OK, so what astrals do I use?

The astrals you use differ for each class. The astrals I recommend for each class are below

Mage

This is a tricky one. You can go a multitude of ways, like EWD, CRIT, or DMG build.

EWD: Enhanced Will Destroyer
CRIT: Sniper's Edge
DMG: Not really much, just MATK

What you should equip (in order)

1. MATK
2. EWD (if you're lucky)
3. PDEF
4. MDEF
5. Refined Goddess' Blessing
6. Enhanced Illusion
7. Enhanced Guardian Angel
8. HP or BLOCK

Archer


This should be pretty obvious. Always go CRIT, as you work off it

CRIT: Sniper's Edge

1. PATK
2. CRIT
3. PDEF
4. MDEF
5. Refined Goddess' Blessing
6. Enhanced Determination (Get this in early if you're lucky)
7. Enhanced Guardian Angel
8. HP/BLOCK/Enhanced Illusion

Knight

You could go crit, but most think EWD is better. You need HP early.

CRIT: Sniper's Edge
EWD: Enhanced Will Destroyer

1. PATK
2. HP
3. MDEF
4. PDEF
5. Refined Goddess' Blessing
6. BLOCK
7. Enhanced Guardian Angel
8. Enhanced Illusion

What are the drop rates for astrals?

Thanks to COSMOS, we now have a infographic on the drop rates!




iamop





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