Showing posts with label cost analysis. Show all posts
Showing posts with label cost analysis. Show all posts

Tuesday, January 6, 2015

Yuletide Exchange Trick Analysis Table

Hey guys, if you didn't see the awesome Yuletide exchange trick that Elia shared then go check it out first before you see this analysis. Here I analyze if it is interesting to exchange clothing for the various rewards.

Elia's article: Convert Clothing for Additional Yuletide Item Exchanges!

The Yuletide Exchange Rates

Level 1 Yuletide clothing piece gives 10 x 1st Calendar Page + 20 x Sepulcrum
Level 1 Yuletide wings give 25 x 1st Calendar Page + 40 x Sepulcrum

So basically wings is definitely not interesting because this says that they value wings as 2.5 clothing pieces, when wings are actually worth 5 Fashion Cores or 5 clothing pieces. So a more fair exchange for wings would have been 50 x 1st Calendar Page + 100 x Sepulcrum based on clothing times 5.

Yuletide Exchange Trick Analysis Table

Decision is on the right side and you can enlarge the picture by clicking on it to see the full resolution image.

Clarification on the Yuletide Wings Decision

Basic wings are basically worth 5 Fashion Cores or 5 clothing pieces, so 39 clothing pieces is 8 times more the price, which is why the decision is still "no". Additionally you might get the wings from the drops. However, if you have tons of level 1 clothing items and already high level cloths on you AND you were super unlucky not to have the wings drop then maybe it is a good idea to exchange for this. But probably not :)

Clarification on the Owly Card Decision

120 clothing is about 35.8k balens vlaue, which is almost the value of a level 7 clothing piece, so then you have the question if the mount is worth 35.8k balens to which few players will say "yes" but most will say "no".

Yuletide for Sepulcrums

So we already saw that exchanging clothing is not interesting for most of the exchange options, however we have to keep in mind that you also get Sepulcrums for the exchange. And here we have the question:
Is it worth converting clothing into sepulcrums?
I would say that we earn sepulcrum every day, but clothing we do not, so converting a more rare item into a more common item I think is not worth it.

As a general conclusion the Yuletide exchange trick is mostly beneficial to the ultra-top level players who have tons of clothing boxes / level 1 clothing pieces.

The Yuletide "weird" Set :)

Yuletide Adornment

Yuletide Robes

Yuletide Gear

Yuletide Wings


Monday, January 5, 2015

Wartune WINGS: Stats, Formulas, Costs, Estimates

Hey guys, in this post I put together all information on wings in Wartune to serve as a good reference point. This includes stats by level, synthesis formulas and balen / USD costs as well as some future estimates. Let's start with stats:

Wing Stats by Level in Wartune

Some points of importance;
  • For lower level players the percentage values are not so important as their character statistics are small values, so for them the absolute value is much more important. In these, the jump from Level 1 to Level 2 is the largest, so try to get Level 2 Wings - for low levels that is sufficient as the next significantly better level is Level 8 Wings, which is not realistic.
  • For high level / BR players, PATK/MATK being the most important stat, the key milestones are Level 2 wings with 3% Attack, then Level 5 with 4%, then Level 8 and 9 with 5% and 6%, so don't worry too much about rushing from, for example, Level 5 to Level 6 - it's not that big of a deal.

Wing Synthesis Formulas per Level

For Level 2 Wings there are 2 options:

Level 2 Wings = Level 1 + Level 1
Level 2 Wings = Level 1 + 5 x Fashion Core

Level 3 to Level 9 Wings

Level 3 Wings = Level 2 + Level 2 + 5 x Good Luck Charm
Level 4 Wings = Level 3 + Level 3 + 10 x Good Luck Charm
Level 5 Wings = Level 4 + Level 4 + 20 x Good Luck Charm
Level 6 Wings = Level 5 + Level 5 + 40 x Good Luck Charm
Level 7 Wings = Level 6 + Level 6 + 80 x Good Luck Charm
Level 8 Wings = Level 7 + Level 7 + 160 x Good Luck Charm
Level 9 Wings = Level 8 + Level 8 + 320 x Good Luck Charm

Cost of Wings in Balens and in USD ($)

The base Level 1 Wings' official price is 1995 balens or $19.95

Balen / USD cost of Level 2 to Level 9 Wings

Level 2 Wings = 1,995 + 1,995 = 3,990 balens or $39.9
Level 3 Wings = 3,990 + 3,990 + 1,975 = 9,955 balens or $99.55
Level 4 Wings = 9,955 + 9,955 + 3,950 = 23,860 balens or $238.6
Level 5 Wings = 23,860 + 23,860 + 7,900 = 55,620 balens or $556.2
Level 6 Wings = 55,620 + 55,620 + 15,800 = 127,040 balens or $1270.4
Level 7 Wings = 127,040 + 127,040 + 31,600 = 285,680 balens or $2856.8
Level 8 Wings = 285,680 + 285,680 + 63,200 = 634,560 balens or $6345.6
Level 9 Wings = 634,560 + 634,560 + 126,400 = 1,395,520 balens or $13955.2

Future Wings Level 10 to Level 13 Estimates

Future Synthesis Formula Estimates

Update: I removed my estimates because Demonwolf810 confirmed exact figures from China.

Level 10 Wings = Level 9 + Level 9 + 640 x Good Luck Charm
Level 11 Wings = Level 10 + Level 10 + 1280 x Good Luck Charm
Level 12 Wings = Level 11 + Level 11 + 2560 x Good Luck Charm

level 13 not 100% confirmed, it's between 3000 and 3500, using 3200 here:
Level 13 Wings = Level 12 + Level 12 + 3200 x Good Luck Charm

Balen / USD cost of Future Estimates

Level 10 Wings = 1,395,520 + 1,395,520 + 252,800 = 3,043,840 balens or $30,438.4
Level 11 Wings = 3,043,840 + 3,043,840 + 505,600 = 6,593,280 balens or $65,932.8
Level 12 Wings = 6,593,280 + 6,593,280 + 1,011,200 = 14,197,760 balens or $141,977.6
Level 13 Wings = 14,197,760 + 14,197,760 + 1,264,000 = 29,659,520 balens or $296,595.2

Example Various Wing Designs

(can click to see the higher resolution image to better see the wings)

Friday, January 2, 2015

Astro Slot Refining Level 8 to 9 Costs

Hey guys, previously we wrote 2 posts about Astro / Astral slot refining, costs, info, estimates and if you missed those then you can read em on these links:

Astral Refining – Cost Analysis
Astro Slot Refining Level 6 to 8 Costs

Reminder / Summary: Blessing Points per Astral Refinement Level

  • The first refinement requires 10 Blessing points.
  • From Level 1 to Level 2 it requires 16 Blessing points.
  • From Level 2 to Level 3 it requires 54 Blessing points.
  • From Level 3 to Level 4 it requires 128 Blessing points.
  • From Level 4 to Level 5 it requires 250 Blessing points.
  • From Level 5 to Level 6 it requires 432 Blessing points
  • From Level 6 to Level 7 it requires 686 Blessing points
  • From Level 7 to Level 8 it requires 1024 Blessing points
And now, thanks to Landogarner, I share the costs from Level 8 to Level 9
  • From Level 8 to Level 9 it requires 1458 Blessing points

Saturday, December 27, 2014

R2Games openly shamelessly cheating players

Hey guys, it seems that R2Games has started to openly and shamelessly cheat players with their sales information, which is really a surprise for me - why would you lie to your own paying customers? This is a very bad business decision and will damage them for sure. As someone who promotes Wartune for already 2+ years (even though R2Games treated me like dirt) this makes me feel ashamed in their place.

So what did they do? 

They launched something called "Recharge Gift Pack" which is currently running in-game, where you have to recharge balens (a.k.a. pay money) to get a bonus package.

Immediately on page 1 you see the option of recharging 1000 balens, for which they give you a bonus pack of 1 sylph equipment enchantment pack + 5 mahra + 10 sepulcrum + 100k gold.

The problem is though that they claim in big letters that this pack is valued at 4999 balens and this is a huge lie, and a very obvious one at that! So I am going to break it down just below how much exactly this pack is worth both in official retail price and in market price:

5 Mahra

The official game price (a.k.a. Retail Price) for Mahra in Wartune is 35 balens (picture below), so 5 Mahra would cost 175 balens.


That said the amount that people are willing to pay for this when it is on sale (a.k.a. the Market Price) is more like ~10 balens (so 50 balens for 5).

10 Sepulcrum

Sepulcrum has exactly the same price as Mahra so for 10 this would be 350 balens at retail price or 100 balens at market price.

100k Gold

100k gold in the current stage of the game and in the context of recharging 1000+ balens has no value at all. It is just a shiny decoration. But ok, let's call it 10 balens just to give it something.

1 Sylph Equipment Enchantment Pack

Just one pack, although they made it look really cool for an unknown reason, contains simply 3 Magical Moonlights and 3 Glints of Magic. This is enough to click on the enchant button just 1 time (+ you have to pay a lot of gold) and it does not even guarantee success. So how much does 1 press of an enchant button cost? I'll be really generous and say the same amount as a sylph enchant button with mahra, so 35 balens for 3 Magical Moonlights and 3 Glints of Magic or 1 Sylph Equipment Enchantment Pack.

Conclusion

Retail price conclusion = 175 + 350 + 10 + 35 = 570 balens! Not 4999!!!
Market price conclusion = 50 + 100 + 0 + 10 = 160 balens

So shame on R2Games for lying to their paying customers! and especially during Christmas / New Year holidays.

I hope they wake up from this dirty strategy and build a business based on respecting their customers.

P.S. some people might say this is the fault of 7Road and not R2Games, but it is R2games who runs the European / Western operation and therefore it is their responsibly / fault.

P.P.S. by the way, other levels are also not honest; I am not going to analyze every recharge level, but here are the pictures and you can see that yourself. For example 5000 balens, which they claim is valued at 9999 balens is just at most 3000 balens.







Saturday, December 20, 2014

Astro Slot Refining Level 6 to 8 Costs

Hey guys, thanks to Johnny L., I share with you the mad costs for Astro-slot refining (see picture below) from:

  • level 6 to level 7 costing 686 million gold
  • and from level 7 to level 8 costing 1024 million gold, so basically goes beyond a billion - nutz :S

When you are confronted with this madness, as previously written, you have to consider if it is worth it to invest so much for just one percentage point and most people will get a lot more benefit by investing such amounts of gold elsewhere.

Regardless, sooner or later we will all probably pay this price, but i'd say more later than sooner :P hehe


Monday, December 15, 2014

148 million gold + 429 items for one +20

Hey guys, when I was watching Elia's Sylph Equipment Enchant video I was pretty awe-struck at the huge amount of resources required to get one +20 equipment item. So I grabbed bits and pieces and made this 1 collage style image to share with everyone (you can enlarge it more if you want).

Sylph Equipment Enchant Madness: 148 million gold + 429 items for one +20

  • Elia started with ~212m gold and 952 Glints & Moonlights
  • for +10 she spent ~25 mil gold and 141 Glints & Moonlights
  • then she upgraded to purple
  • then an additional ~123 mil gold and 288 Glints & Moonlights to get to +20
I think this is a ridiculous quantity, because our level 80 equipment pieces cost ~93 mil gold to enchant to +36 using also level 8-9 luck stones and these are the top equipment items in the game...

What do you guys think? Do you find this a fair amount or do you agree that this sylph equipment enchanting cost of ~148 mil gold + 429 of Glint/Moonlight is just crazy? 


by the way for anyone who missed that video you can check it out below:

Elia's video on Sylph Equipment Enchant and Upgrade

Tuesday, December 2, 2014

Cheapest Source of Resistance Crystals (For Cashing Players)

(Posted by Ashira of the DolyGames Team) (newly joined)

At the moment, we have three ways to obtain resistance crystals in the game via cashing. It is every player’s individual choice to cash for something or not, but if one decides to cash on something, it is a good idea to find the cheapest source at least.

The three sources are:
  • Level 1 Resistance Crystal (Regular Shop)
  • Hot Event Resistance Crystal Chests
  • Higher-Quality Treasure Hunt

Let us explore the cost for each of these sources – the assumption here is that the player wants to obtain a large number of resistance crystals in a relatively short period of time, so for Treasure Hunt, I will only consider Orange/Gold Treasure Hunt.

1) Regular Shop 

The price of a Level 1 Resistance Crystal in regular shop (on Page ‘Gems’) is 145 Balens.

2) Hot Event Chests 

As always, R2 does not give us the exact drop rates for the chest items, so we have to rely on empirical data. For the purpose of this article, I got 200 of these event chests from the shop and recorded the statistics. I separated the 200 chests in four subsamples to see how diverse the results can be (clearly, the results are not completely accurate with a sample size of 200, but it can be considered a good approximation). In the table, ‘Sample 1’ refers to the first 50 chests opened, ‘Sample 2’ refers to the second 50 chests opened, etc.

Sample #
30 Crystals
40 Crystals
100 Crystals
300 Crystals
600 Crystals
1000 Crystals
Total
Sample 1
28
14
2
4
2
0
4000
Sample 2
24
18
3
3
2
0
3840
Sample 3
24
15
7
4
0
0
3220
Sample 4
26
11
6
4
3
0
4820
Drop Rate
51%
29%
9%
7.5%
3.5%
0%
15880


So, as you can see, from 200 chests for 4000 Balens, I got 15880 resistance crystal shards. Roughly half of the chests dropped only 30 crystals and I got not a single drop with 1000 crystals in this sample, which I consider unusual based on previous experience with these chests. So those 15880 shards are probably a rather low number for 200 chests opened.

Now since I spent 4000 Balens and got 15880 shards (which is equal 158.8 Level 1 Resistance Crystals), this makes the price for one Level 1 Resistance Crystal equal to 4000/158.8 = 25.18 Balens. So the price here is just over a sixth of the price they charge in the regular shop.


3) Orange Treasure Hunt

For orange Treasure Hunt, it is incorrect to take the entire rewards from it as a reward for the Balens spent, because it is possible to do green Treasure Hunt completely free. So we can only consider the difference in rewards of orange Treasure Hunt versus green Treasure Hunt as reward for the Balens spent.


I make two assumptions for the calculations below:

  • I assume that a team of four people does a full orange Treasure Hunt (i.e. 5 orange maps) and that each of the four people gets the final map every 4th day, which means that every day a single player gets 5/4 = 1.25 orange maps.
  • I assume that on average 2 out of the 5 summoned bosses (i.e. 40%) are elite bosses. This is an estimate based on experience in the game.

Now let us first calculate the rewards you get for green Treasure Hunt under the assumptions made:

A normal green boss in a party of 4 gives 36 crystal shards, and an elite green boss in a party of 4 gives 48 crystal shards. Since we assumed that 2 out of the 5 bosses are elites, this results in a reward of 3 * 36 + 2 * 48 = 208 crystal shards.

For orange Treasure Hunt, the calculation is a bit more complex, since there is an additional bonus if you summon the orange boss yourself (as opposed to teammates summoning it). In a party of 4, a normal orange boss summoned by a teammate gives 108 crystal shards, a normal orange boss summoned by you gives 144 crystal shards, an elite orange boss summoned by a teammate also gives 144 crystal shards, and an elite orange boss summoned by you gives 192 crystal shards. Using the assumptions made above (that you – on average – get 1.25 out of the 5 maps each day and that 40% of the summoned bosses are elites), this results in the following table:

Category Reward (Shards) Number of Bosses (in this Category) Total Rewards
(Reward * Number)
Elite (You)
192
1.25*40% = 0.5
96
Normal (You)
144
1.25*60% = 0.75
108
Elite (Mate)
144
3.75*40% = 1.5
216
Normal (mate)
108
3.75*60% = 2.25
243
Total
5
663

As can be seen, under these assumptions, orange Treasure Hunt gives on average 663 resistance crystal shards as reward. Taking into account the rewards from green Treasure Hunt, this means we get 663 – 208 = 459 shards (or 4.59 Level 1 Resistance Crystals) as additional rewards in orange Treasure Hunt for a Balen cost of 1.25 maps * 120 Balens (for 1-time refresh) = 150 Balens. This makes the cost of a Level 1 Resistance Crystal equal to 150/4.59 = 32.68 Balens.

Conclusion: So if I want to spend 150 Balens per day on Resistances, what should I do?

Never ever even think about getting those crystals from regular shop, for the 150 Balens you would only get 1.03 Level 1 Resistance Crystals.

Doing Orange Treasure Hunt, the 150 Balens give you 4.59 Level 1 Resistance Crystals. You have no other way to gain free crystals though, since you can only do 5 treasure maps for rewards per day.

Purchasing the Hot Event chests, the 150 Balens give you 5.96 Level 1 Resistance Crystals. However, you can also gain more free crystals on the same day, since you can do 5 green treasure maps, which gives you an additional 2.08 Level 1 Resistance Crystals, as calculated above. So this gives you a total of 8.04 Level 1 Resistance Crystals per day.

In conclusion, if you have a limited amount of Balens to spend, your best option to gain resistance crystals fast are the Hot Event chests + doing green Treasure Hunt. The advantage of this strategy is even more severe than displayed above, since you also get quite a bit of gold with the purchased Hot Event chests, and you avoid the trouble of finding a party for doing orange Treasure Hunt (which – compared to finding a party for green Treasure Hunt – can be really time-consuming). That said, keep in mind that the calculations are based on a relatively small sample of 200 purchased chests and that with Hot Event chests buying only a small amount of them involves a risk of getting really unlucky and a chance of getting really lucky – so if you only have a very limited budget to spend on these chests (say, you would buy only 20 chests) AND you are a very risk-averse person, this strategy might not be appealing to you.


Friday, September 19, 2014

War chest analysis

(Posted by Miklós of the DolyGames Team)

This article will help you to determine the value of the war chest, and also to decide what to get for the war remains.

First, let's see what you can get for those war remains:

1 balen / war remains



7 balens / war remains




40 balens / war remains



20 balens / war remain



10 balens / war remain




25 balens / war remain




30 balens / war remain


Prices are calculated based on this table (will open in a new window).
Looks like will crystal is the best deal.

The value of the war chest.


I use the same method, explained here, at holy forge chest analysis. Please note that I do not have yet enough statistic of drop rates, so I just assumed the chances are the same as for other chests.


war remains (50% chance): 0.5 x 40 = 20 balens
80k gold (12% chance) 0.12 x 1.6 = 0.192 balen
mahra x 2 (12% chance) 0.12 x 20 = 2.4 balens
sepulcrum x 2 (12% chance) 0.12 x 20 = 2.4 balens
soul crystal x 20 (12% chance) 0.12 x 10 = 1.2 balen
soul crystal x 500 (0.7% chance) 0.007 x 250 = 1.75 balen
mount whip x 100 (0.7% chance) 0.007 x 200 = 1.4 balen
mount hoof x 50 (0.7% chance) 0.007 x 1000 = 7 balens
blazing tauren (0.1% chance) 0.001 x 8000 = 8 balens

total value: 44.34 balens

A slightly better deal than the holy forge chest. I would say if there is a big spender event, it worth buying, however, as Cosmos pointed out to me after I wrote this article, according to aeria games forum, there will be a gem synthesiser event between 28th and 30th of September, where they give out war packs as rewards. So even if the chest is an okay deal, do not buy it - you will get plenty of them for free, hopefully.

Thursday, September 11, 2014

Holy Forge Chest Analysis

(Posted by Miklós of the DolyGames Team)

Greetings! I'm Miklós, author of the wartune-balens blog. Cosmos was kind enough to invite me to publish articles here as well, so from now on, you will see posts from me. I'm an optimizer type, so I my focus is to build the strongest character possible from limited resources. 

I started publishing when I saw that a lot of people literally waste money in the game. I believe that you have to spend some amount to be able to enjoy the game - but you can spend that amount wisely or brainlessly. So I try to give advice on optimize play, and optimize spending.

I usually post in the following categories:
  1. analysis of a current event, advice if you should spend or not.
  2. spoiler info on game mechanics, hints, advice on a specific game feature.
  3. general articles on game theory, strategy with hopefully wise words :)

Balens and BR

When you spend balens in the game, you always buy Battle Rating. So it is wise to get the most BR for your balens. I used to say, spend only when you get at least +1 BR for every 10 balens. Lately, with BRs going skyhigh, and things getting cheaper and cheaper, I would say even that is expensive. Right now, I wouldn't recommend buying a mount for 2k balen / +10 stats (which is exactly +1 BR / 10 balens) unless a big spender event is running as well.
It is especially hard to say the value of the chests. Some say Wartune is a big casino where chances are unknown and you don't know what you buy. So you have to be especially alert when you buy these chests.
You should use a method which professional poker players use. It's called calculating the expected value. You don't know what will you find in a chest: but you can give an approximation to its value. It works this way:
Take the first item which can come out of the box. Determine it's value, depending on how much BR it gives to you. Mutiply this value with the probability of getting that item.
Do this for each item. At the end, you will know the expected value of a chest. Chests are usually sold for 39 balens. The expected value must be significantly more than 39 to worth buying. (If it's just about the same, the risk of being unlucky makes it abad deal).

Analysis of the Holy Forge Chest

Here I will show you an example with the current box on sale - the Holy Forge Chest:

Divinity Force
It worth the most if you exchange it for a Thunder Beast, in that case one Divinty Force value = 6000 / 200 = 30 balens. The second best deal is if you exchange it for sepulcrum, in that case, one DF worth 20 balens.
Chance to find one in a chest is roughly 50%.
So our first value is 0.5 x 30 = 15 balens.
If you exchange them for sepu, value is 0.5 x 20 = 10 balens.
80.000 gold
50k gold worth about 1 balen (you can find my calculation of the item values on the Wartune Balens website > here < (will open in a new window)). so this is 1.6 balen. It's a common drop, chance is 12%.
0.12 x 1.6 = 0.192 balen.
Mount training whip x3
0.12 x 6 = 0.72 balen
Runestone x 3
0.12 x 6 = 0.72 balen
Vulcan's Stove x 1
sorry, ? (0) balen at this time.
1000000 gold
This is a rare drop, 0.7% chance. 1M gold worth 1M/50k= 20 balens
0.007 x 20 = 0.14 balen
100 sepulcrum
0.007 x 1000 = 7 balens.
100 mahra
0.007 x 1000 = 7 balens.
Thunder beast
ultra-rare drop, chance is 0.1%. It's a +30 mount, usually sold for 6000 balens:
0.001 x 6000 = 6 balens.
There is one more trick here. If you are lucky, and get a Thunder beast, you will exchange your divinity shards for sepulcrum, not a beast. If you are unlucky, and count shards for 30, then you didn't find a beast. So there are 2 possibilities:
Find a beast and exchange divinity shards for sepu:
total chest value = 10 +0.192+0.72+0.72+0+0.14+7+7+6 = 31.77 balens.
If no beast and try to exchange for one:
total chest value = 15+0.192+0.72+0.72+0+0.14+7+7+0 = 30.77 balens.
Take the higher value: so the total chest value (without Vulcan's Stove) is 31.77 balens. Not so great for 39 balens :( 
So DO NOT BUY
If you like the Thunder Beast, you can get it later for a fix price anyway.

Sunday, June 29, 2014

Violet Box (Essenses) Drop Rates v1 - 587 Boxes

Hey guys, here I want to share with you my drop rate analysis for Violet Boxes and Violet Essences (Version 1 with 587 boxes of data), which is a sort of a new item / item exchange for us in Wartune, we didn't have something exactly like this before and the findings which you will see below on my analysis are amazing!!

So I got 1 person more to send me data of 187 boxes in addition to my own 400 boxes opened, so together that makes 587 boxes (remember you guys can send me data anytime so don't wait for an invitation).

What we see is that 68.3% of the time we got 1 Violet Essence from the box, then 24.5% of the time we got x5 then it drops rather fast to 6.1% chance for a x10 Essence drop and we got in total of 6 pieces of x100 and none at all of the x500 (and I haven't even seen it in the chat window) so this must have some insane low % probably bordering on cheating :P hehehe

Now counting things up is showing amazing things, which you also see under the heading "Analysis" on my picture report. The 587 boxes cost 14.675 balens and for those we got 2.081 Violet Essences. Now if we use the exchange table where you can get a Fashion Core for 20 Essences we can see that this will give you 104 Fashion Cores, which are worth 395 balens each, so in total that makes Fashion Cores worth 41.100 balens, which is ~3 times more than the cost!!, so the conclusion is (if you are interested in Fashion Cores) = BUY BUY BUY! (I am also putting the exchange table below)

Of course most people who go for these boxes are probably going to buy the clothing and wings, but efficiency-wise these are totally badly priced. You will only win big if you don't buy the clothing and wings, but still :)


And here is the Exchange Table:


Saturday, February 22, 2014

Big Spender Event for Mount Whips

(Posted by Eliatan)

Hey you guys, just a quick heads up for non-Oceanic servers (which already have this...) that there is a pay to consume event starting tomorrow, which gives mount whips (no event currency again :\). Below is a picture of the event, and I did out the computations for how many balens it costs per whip.

I'd keep in mind that at regular price, whips are 35 balens each, and they're usually discounted to 16 to 20 balens each when there is a shop hot event.


Happy spending lol :)