Showing posts with label character. Show all posts
Showing posts with label character. Show all posts

Sunday, December 21, 2014

Atroxia Archer Overview and Suggestions

Hey guys, this post is to share with you what a pre-patch 450k BR (post patch ~580k-680k BR) archer (Atroxia) looks like in every aspect of the character + tips and suggestions from which will hopefully be helpful or interesting to everyone, so thanks to Atroxia for sharing / contributing this and I hope you will enjoy it.

(below prepared / contributed by Atroxia; edits/corrections by Cosmos)

Gems

About gems for an archer you have 2 ways to use it: power or BR. This is not the same strategy.

First, identify which gem gives you the max amount of BR. Note your current BR without pots, scrolls or any other bonus. Then remove the same level of gem you want to compare. Remove one and note your new BR without the gem you have just removed. So the difference those two situations will show you the gems which give you the highest BR.

As an example, for an archer:
  • For level 10 gem in PDEF your gain is 2172 BR, same for MDEF, Crit give 2049, HP give 2771, 
  • Charisma gem is the most useless gem for your power or your amount of BR.
  • PATK, for level 11, give you 3077 BR, it’s the same for MATK.
  • Block gems give you BR better than crit but less than PDEF and MDEF gems.
So for me for a power strategy it will be: PATK + Crit + PDEF + HP.

For a BR strategy (needed only for HoF): HP + PATK + MATK + PDEF (you can also convert your highest level of gem into HP, then into attack gems).

Refine equipment

I would say nothing else than take the best (level 10) and don’t take care of lower stats. Why? Because that give you more open slots to get a random stat you want.

So lock your level 10 stats you want to keep it safe, then refine and switch only if you have what you are looking for.

For an archer, I choose:
  1. Strength (because it gives both +4 PATK as well as +1 PDEF)
  2. PATK (for maximum attack power)
  3. Crit (a very important archer stat)
  4. Defense (both +4 MDEF and +4 PDEF)
  5. Endurance (more HP than the HP attribute)

Astrals:

I use, from the red astrals:
  • Sniper, 
  • Force, 
  • Fortitude, 
  • Willpower 
  • and Gemini
And from the orange astrals:
  • Deflection, 
  • Determination, 
  • Guardian, 
  • Regeneration, 
  • Blessing.
Illusion is good too, but I need more MDEF before to switch from willpower to illusion.

First step, upgrade all your astral to level 9. All at level 2 then all at level 3 and so on. It’s more balanced than to be very strong in attack but weak in defense.

For HoF purpose: replace all orange by all red you don’t have, and keep a spare of orange to be able to comeback ^^. I got 10K BR like this. But it was just for a night before maintenance, so no impact.

Refining astral (+1% to 10%):

Astral slot refining costs a lot of gold, so I would say don’t use it before your astral are at level 9.
I like to be well balanced than very strong on one point. So it’s more efficient as well to upgrade your astral by giving 1% each on your all astral slots upgradable, then 2%. 3% cost 125 million of gold, 4% = 250m gold.

Note from Cosmos: remember guys that people can have different views or strategies. I, for example, prefer to get more % on my Goddess and Illusion as those can have a big impact rather than a few extra numbers on a stat astral. You have to make your own decision after reading suggestions from many people, that's why I try to bring you as many different points of view as possible.

You have a blessing which give you 5 instead of 1 point for the million you use. So if you are lucky that can cost you at least 20% but that will rarely happen. With what I saw it’s more 50%-60%. If you want a chance that the blessing appear, don’t use your gold 1 by 1. Keep your gold until you have over 100 million until the 3% is achieved, and over 200 million for 4% and more.

Mounts stars:

  • First get all mounts as you can - it’s basic. More mounts = more power.
  • To gain the maximum of stats, it’s obvious to give one star to each mount before giving the second one.
  • Then all mounts will have 2 stars before going to the 3rd one and so on.

Holy Forge:

  • Save as much as possible all the stoves and hammers before using them.
  • Each level has 10 grades and you have a blessing to complete the bar.
  • You need 3 times more stoves than hammers, so if you have to buy something during an event, choose stove before hammer.
  • Same technique: use your macro to click fast, with 1000 stove + 333 hammer = 66 attempts.
  • So if you count 500k gold as an average estimate by grade, that mean 5 million by level or for 10 grades. So with 66 attempts you could go through 2 levels or like 20-25 grades.
  • That give you a lot of BR and power but it’s very expensive.

Clothing identification:

As well, to start just identify all your clothes so you get one star, then refine it and just try once for each 4 types of clothes. So you can get a 2nd or more stars if you are lucky. For everyone it’s always Armor and wings to refine and helm for mage and weapon for knights and archers. But, if you want to keep a slot on your gem slots, do it all. I increased all helms and I get so much MDEF that I don’t need MDEF gems on my gears now. This, of course, requires a lot of Fashion Cores.

After that you can refine more to try to get the 5th star. It’s not easier to get 5 stars on clothes grade D than grade S. It’s just a matter of amount of fashion core. So start with grade S clothes until you get the 5 stars of each of them then A. But for B, C and D grades don’t waste your Fashion Cores; if you have 3 stars that's enough - it is not going to be worth it to get 5 stars on these low grades.

Sylph:

  • Invest first in sepulcrum before mahra. Always use event to do so.
  • Set or reset skills: if you want BR for your character, invest in endurance because that will give you more HP, and your sylph will have less BR. But if you want more power, invest in intelligence or strength depending on sylph. To determine which one to choose is, click on Auto button that will show which one to pick. Close the window to cancel and reopen it to set accordingly. (Note by Cosmos: I have seen it to be more efficient to put all points into offense to maximize WB earnings)
  • When you set Strength or intelligence for your sylph that give max BR to it.

Battle protection:

  • Resistance reduces the amount of damage received from attacks of the same element.
  • RES reduction can reduce the enemy's resistance, which means the player's attacks can do more damage.
  • So don’t underestimate Will Crystal to make more damage on your opponents.
  • Also, I notice that my global resistance to sylph damages are more efficient with will crystals than sylph crystals. I had level 5 crystals on electro, light and dark in each shield. And level 5 in will crystals. During an event, I removed all crystals to convert and build level 7 electro only and build level 6 will crystals. I thought I will be weak against dark and light now but as surprising as it may seem it was not the case. So I would say if you have a choice to invest your money: increase will crystal first until level 7. It’s now my priority.

Atroxia Screenshots

Academy:


Equipment:

Inventory / bags:

Mounts and Mount Refinements:









Runes and Skills:



Talents:

UPDATE: following the end of Hall of Fame and adding of Sylph Equipment:

Resistance and Resist Reduction

Note from Cosmos: Atroxia got awesome power-ups from dimensions!

UPDATE after December Class Wars


I worked on gems first to get all level 12 in PATK (all level 11 before) then PDEF, (all level 10 before) 5 are level 12 and 3 level 11.

Then I maxed out the sylph's legendary weapon to level 24 and added all new gems for sylph gear like PATK level 4 and level 3 on all gears + PDEF level 2 + MDEF level 2.

Finally i maxed out my crossbow on holycast and got some levels on the armor, which costed around 800 million gold for all that. I sold 140k mount training whips + 14k SC added with rewards and exchange along the way.

Rewards in soul mark increase by 10 levels to finish at 48.
I added around 40k br in this update.

Update on Holy Seal:

Class Wars Screenshots:




Sylph Team for Class Wars



Updated Dimension Resistance Power-ups


Friday, December 12, 2014

Transgender Card added to Wartune

(Posted by Krishna - DolyGames Contributor)

Hey guys, Chinese Wartune got a new and cool feature! A transgender card which allows you to change your sex. I knew this will come sooner or later since the other games of 7Road has this feature.Using this card does NOT effect your battle rating. It only effects the looks of your character and clothing. If we get it, as usual they might double the price.


Note from Cosmos: if someone uses a name change and a gender change then s/he can effectively erase the past wrongdoings and start fresh (which can be a good opportunity and a way to trick people).

Krishna's Character: Before and After

Saturday, February 22, 2014

Status Cosmos Knight Level 80 Mage Level 58

Hey guys, here is a status report post on both my characters - Knight Level 80 and Mage Level 58 and, as always, my comments and tips and advice.

So first, I didn't post this yet, but here is my long awaited level up congrats screenshot when I became level 80 I think on the 25th of January:


So after that for about 1 month and right up to the February Class Wars I was finishing up collecting and enchanting my 70 set and I wanted to wait for that before posting the status because it looks awesome - I hide clothing now all the time, so here is my new look and my stats (200% Academy).

You will notice I focused a lot on MDEF to get that up as much as possible since Apollo, Gaia, Iris all do magic damage. I still have the rings as level 60, but for me those are really last priority - a few thousand health is nothing compared to the huge attacks I am receiving. The battle rating is beautifully just above 110k.


Next up the stats on my mage - you will notice that I am going for a full 50 legend set, again rings as last priority; then the 30 day medallion to conserve insignia as much as possible, although now that i got my equipment into legend i might start buying the more expensive ones. Also you notice a strong focus on MATK so I can earn more from the World Boss and kill opponents in Battlegrounds faster. Sockets are not fully done yet, I don't want to spend balens on the rods, so I am getting them slowly over time for free, got maybe 70% of what i need already.


Next, the pictures of my inventory, since people enjoy looking at the stuff that I have (or other people have) hehehe - let me know in the comments what is your biggest surprise or what you think is the coolest item(s) i have :)


and the bags of my mage as well where you will notice that anything to do with experience is stored in the guild vault because i am trying not to gain experience to hold level as much as possible:



Next up are the Astrals for both characters. Here you notice that i have gone to critical build on both characters partly cause its awesome and partly cause its a lot of fun to see the big damage numbers. On the Knight you see that last astral is really a wild card, I had illusion level 8, now i fed that to Guardian Angel which is giving me -40% critical received chance, which is also helpful in dungeons to get less crit hits from bosses. On the Mage you will notice I am absolutely unlucky and didn't get any nice astrals (got Blessed Health yellow 3 times - ridiculous) but I am trying to do the best with what I got raising Willpower to level 5 next.



...and lastly the sylphs that I have.

For my Knight I am really hesitating between Iris and Gaia. As I don't put money on my Knight I think for any free player / non-casher type of a player only 1 strong sylph is realistic to have. My Iris is 3 star blue already much closer to purple and also the benefits of Iris include the fact that in PvP she can pretty much 1 shot kill all the troops if they are alive (especially a good thing when thinking of the coming new stronger troops) and she is a fantastic friend to have when going to dungeons with your friends. While Gaia on the other hand is just super at one target killing. She is just somewhat risky in PvP that if you didn't manage to kill off the troops fast, which I think will happen more and more with the upcoming new troops then you will have a major problem of taking the risk with your delphic and hoping it will hit the player.

For my Mage life is easier, I used to have a blue Pan which was great as well and switched to Amazon when that came out as it is the best choice a mage can make since it's attack is PATK it munches through other mages like butter.


Sunday, January 5, 2014

COSMOS Knight becomes Level 79

Hey guys, another big achievement for COSMOS Knight becoming level 79, so only 1 more level to go and I am at maximum and then the focus will go 100% on raising talents with full force of level 80 experience. So below you see the overview of the character and some comments / tips / explanations from me.


So first - my stats. Here to point out that academy buff is at 195% and this is my "normal" Will Destroyer mode. Crit build is 95k/96k around. Also to point out that I raised my MDEF considerably from below 11k to now 16.5k due to the sylphs magic attacks. Otherwise before I was enjoying a very high PDEF for class wars, but since sylphs came the rules changed a bit. Clothing is level 3 all. Fate is level 5. And note here I am with the Warlord's medallion so with a "normal" one the BR would be higher.


Next up we got the bags, i.e. all the items I have or as some people say all the items that I am hoarding. Some of the chests you will notice and might want to comment on - i just don't have the time to open them because I record the data as you know.


My sylph is a 3 star Iris. I did buy her rain dance for group healing with my locked balens, but I am not investing in her any more as I am waiting for new sylphs to come out before I use my saved up mahras and sepulcrums.

For the astrals below my WD build is my standard one with WD and illusion. I switch them with the top right Sniper/Determination combo for WB fights. All the others are flexibility astrals which I use if and when I need. Like guardian angel is very good in lych nm if you are tanking to avoid taking critical attacks by bosses. WD and Sniper there allow me to move around builds if I feel like it. Deflection is nice for class wars.


Runes I only have the first 3:


Talents are same as before that I posted. I haven't touched them at all since I am racing to level 80.

The good thing about skills is that at a high level you can have both EDD and Tenacity almost maxed:


and of course a small tribute to my lovely mount:


and lastly a full video profile overview of COSMOS Knight just before turning level 79: