Showing posts with label Surving World Boss. Show all posts
Showing posts with label Surving World Boss. Show all posts

Friday, September 26, 2014

2.35 Million Gold and Daru WB 1 Round

Hey guys, prepare your drooling mouths ^^ because here is the earnings from 1 round of World Boss from a 250k BR archer, Paparass, 2.35 million gold and daru!

1 Round, of course, is not a regular round as for most people but includes, in this case probably at least 2 WB ultimate attack survivals. For those who need tips on how to survive World Boss attacks search my 2 articles about that.

Thanks to Papa for the screenshot, I prepared the below image from it with the key points highlighted. Enjoy :)


Update 1: Papa managed to get 2.8 million:



Update 2: 

I received comments of people earning up to almost 15 million! WooooW! :) asked for screenshots - will post if/when i get em.

Update 3: 

Screenshot of 14.5 million gold daru WB Thethrell - I think this is a full round from start to finish without any deaths.


Wednesday, September 10, 2014

Bloodfang Survive Method and Sequence - Knights only

Hey guys, since a lot of knights have a problem with Bloodfang survival and since knights are already so penalized in Wartune, I am making this post to help my fellow knights and explain my survival method and attack sequence with Bloodfang.

Bloodfang World Boss is different than Redoga in the way he attacks, he hits much harder and so is much more difficult to survive than Redoga Drake.

Surviving Bloodfang

However, knights can survive him using 2 shields - both Apollo shield and Mars's Will, but this also means that you will completely waste 2 turns as well as rage. It also means you will not use Delphic attack at all since you will not have the rage and it does not match the timing.

  • Super strong knights might manage to survive with just Mars's Will.
  • Just strong knights can do with both Apollo shield (or Agoran if stronger person) and Mars's Will
  • Lower strength knights might manage with all 3 shields, but I would not recommend, so here just do normal better.

My Attack Sequence

I tried all sorts of combinations and have settled with the following one. Sequences where delphic destroyer was included were too risky or unpredictable, since the speed sometimes would get upset and double attacks with slasher would fail ruining the whole sequence.


  • Start with Ultimate Slasher --- (#2)
  • Double Attack (Auto attack + Slasher) --- (Auto + #1)
  • Again Ultimate Slasher --- (#2)
  • Mars's Will (make sure not to do Apollo here because Apollo is super slow and can make your next move fail) --- (#5)
  • Double Attack (Auto attack + Slasher) --- (Auto + #1)
  • Apollo Shield --- (#4)
  • Prepare Ultimate Slasher >> here WB does his ultimate attack <<
  • Activate Sylph with Rune and proceed with a full sylph run with as many sylph double attacks as possible

Results and Discussion

Now without survival high level knights make about 150-250k gold/daru per World Boss run. With the above method this can be increased to ~400k per run, but of course this is not a direct increase since it takes a longer time. In the same time mages and especially archers will be making 300+ without survival, so it's not like knights can an advantage here, just an improvement versus regular.

Depending on your Wartune experience and internet connection/PC you might be able to make a more damaging sequence, but the above is a safe sequence with predictable stable income.

For tips and requirements on surviving World Boss in general read my post called "Making Tons more Gold Daru by Surviving World Boss" located HERE.

COSMOS Final Blow World Boss Bloodfang 9 Sept 2014

Also to finish on a fun note, I got lucky with a nice Gaia (now Eve) Flash Storm winning me a final strike with 1.7 million gold reward:


Sunday, August 31, 2014

Making Tons more Gold Daru by Surviving World Boss

Hey guys, so let's talk about making a lot more income of gold and daru from our dear friend Mr. World Boss! ^^

World Boss Earning Milestones


There are some important milestones for earning more and more from WB and when you pass each one of these milestones your earnings skyrocket!
  1. (easy :P) The first time you can survive 1 hit  ... (oh the memories ^^)
  2. (soon after 1) The first time you can stand for 1 round in front of your troops.
  3. (many months later) The first time you can survive the WB ultimate attack (this is where I am now)
  4. (soon after 3 if you planned ahead) The first time you can survive 2 or more WB attacks
In this post I will focus on #3 and perhaps touch upon #4.


For some demonstration and explanation I made a video about this so I will put that at the bottom of this post if you like to see the video. Other than that let's look at some important factors:

Important Factors to Survive World Boss


In no particular order:

Health or HP

The most obvious and absolutely required element to have is a lot of health. How much exactly to survive the WB ultimate depends on other factors but I started surviving as of about 160,000 health.

If it is important for you to earn more gold and daru from the World Boss then you have the following decision to take: do you put all efforts to earn more at the expense of being weaker in dungeons and pvp? Why? Because for World Boss you will need simply a lot of health and you can boost this via health gems and health astral, which are not really top priority for all other events in the game.

For me, I have decided to, for example, remove some of my defensive gems and get health gems on every single item i have. I have also invested into a health astral, so for example today I could boost my health to 180,000 without potions (with academy).

Block

Something people might not realize straight away is that the chance to Block is very important for surviving World Boss ultimate attacks. For example on my video you can see that when I block I receive roughly 35,000 x 4 damage and when I do not then 45,000 x 4 which is a 40,000 damage difference, which actually at present decides if I live or die.

For this, like for the HP above, you need to decide if you want to convert your gems to block. Today I was looking at different knights and I saw Block stats as different as 3500 up to 8000+ on most top knights, so you can clearly see that some people decide to go for it and others not. Those who have high defense and high health consequently have much lower defenses.

Stats from Titles

After the recent patch we can have additional stats from titles, so you can add up a bunch more stats by getting more titles done.

Here you see I have 3,000+ HP from my bonuses and I don't even have too many titles.

So go to the Title Info and check out the different titles you still have not done and pick the easiest and fastest ones to do to boost your stats higher. Some others like killing sylphs 1000 times may take longer time, but sooner or later you can get it done.

Skills and Runes

Another important aspect are the skills and runes.

For knights, who, as usual, have the short end of the stick, there are 3 skills that can help you with the only problem that these don't do any damage so you lose turn(s) when using them. When on borderline survival then a combination of both Apollo shield and Agoran shield might allow you to survive. This basically reduces damage by 40% and boosts your HP. For knights who have advanced their class then Apollo shield together with Mars' Will are better. And as you get stronger you can manage just with Mars' Will.

For archers your go to skills are Incendiary Shot to reduce damage by 30% as well as do damage, so you don't lose a turn and then you might need bloodthirsty strike to heal back up. As these 2 skills can be simply recast then theoretically archers are at the best position to survive WB indefinitely.

For mages your best friend will be the Guardian rune and for borderline cases you can also cast restoration on yourself to get the 15% damage reduction. Here you will be mostly limited by the rune, so 2 times mages can survive easy. Also Guardian rune can be activated without losing an attack turn with a well planned attack sequence. The only time mage may lose a turn is when casting restoration.

Astrals

3 Astrals can help with surviving World Boss, they are:

Goddess Blessing: this directly reduces damage as a percentage so it is very reliable and useful to bring down that damage output from WB and help you survive. All people who want to survive need to upgrade this as a first priority.

Illusion: if you max this out and bless it as much as you can you will have a pretty good chance of avoiding 1 or more of WB's attacks making it much easier to survive. Everyone who wants to survive WB needs to max this astral as a second priority.

Brilliance: this helps to boost your health more giving you just a little bit extra chance to survive. This astral can greatly help especially those who are on the borderline. Upgrade as last priority, but especially helpful for knights as they get further HP bonuses.

World Boss Income

When doing just 1 round with the World Boss then naturally the income will be less than when you survive. My knight usually did about 170-200k on AFK mode at 150,000 BR and perhaps around 300k on a lucky manual sylph round with double attacks. Other stronger players, especially archers and mages, would earn a lot higher, while still on 1 round.

Moving on to surviving 1 ultimate attack your income nearly doubles to about 400k compared with average 250k. It will never be 2 times more I believe but you will certainly feel the difference. Also if you take into account the time difference it is definitely not 2 times more. You basically only gain 20 seconds when you survive the World Boss ultimate attack because that is the time you have to wait when you die.

Surviving more than 1 ultimate attack


Thanks to my friend GreyGandalf I can share with you his nice income when he survived 2 ultimate attacks. Here you see the screenshot - a whooping 1.2 million gold and daru:


and here are his stats and astrals for those that want to see:



World Boss Survival Video

And last, but no the least, my video where I survive the World Boss and talk about the steps and the various elements:



And this one is the video of Elia which was about doing double attacks but you can also see her making a nice 650k income per round.

Saturday, July 26, 2014

Surviving World Boss

(Posted by Eliatan of the DolyGames Team)

Hey you guys, I've gotten some inquiries about what stats are required to survive the World Boss ultimate attack. I'm honestly not sure what is the bare minimum required, but I'll share some general insight I've gathered on the matter.

Basic requirements
  • ~220k+ HP -- more is better . . . 
  • Some form of damage reduction (~30% is good)
Archers
As usual, when it comes to World Boss-related things, archers have the best deal. Incendiary shot deals damage while also reducing the damage dealt by the target -- combined with a guardian rune if on the cusp of being able to survive the ultimate attack, this is a done deal.

Knights
Knights have strong shields that help them survive the ultimate attack, but they'll most likely lose income in the process. An Agoran Shield / Apollo Shield combo absorbs a lot of damage, but takes up two turns without dealing any damage. Knights are better off getting to the point where they only need Apollo Shield to survive.

Mages
Mages have a pretty raw deal when it comes to surviving the World Boss. The only class skill that reduces damage is the -15% QTE bonus from Restoration, and we don't have a passive that helps with HP growth. It's really best to have a high level (lvl 7+) Guardian Rune.


My approximate stats and runes when I started regularly surviving World Boss
  • 230k HP
  • Level 8 Guardian Rune
  • ~39k+ PDEF/MDEF (don't need this much)
So please share your stats and your friends' stats for surviving World Boss! It's good to know the bare minimum for these types of things ^^